Raghav Prasanna Lakshminarayanan
Interaction Designer and Creative Technologist with experience designing user-centred digital products, interaction systems, and immersive experiences across startup and experimental technology environments.
About
Interaction Designer and Creative Technologist with experience designing user-centred digital products, interaction systems, and immersive experiences across startup and experimental technology environments. Skilled in UX/UI design, design systems, prototyping, accessibility-focused interfaces, and behavioural interaction design. Experienced collaborating with developers, researchers, and stakeholders in agile product teams to deliver engaging and usable digital experiences. Proficient in Figma, Flutter, SwiftUI, generative AI workflows, and rapid prototyping.
Additionally, I am developing Airpaste, a free and open-source bookmarking application: Website not available. Sign in: https://www.twine.net/signup
- 8 years' experience
- Joined June 2026
Industry experience
- Media & Entertainment
- Software & Internet
- Gaming
- Education
- Professional Services
- Other
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Work experience· 12 roles
Developing immersive spatial experiences and interactive installations for public use. Designed interaction systems and immersive digital experiences; created UX foundations and interaction patterns for a gamified platform; led end-to-end UX design and established experience strategy, interaction models, and engagement frameworks; defined core game mechanics and progression systems; created information architecture, user journeys, wireframes, and interaction patterns from concept to delivery; worked with founders and developers to translate product vision into production-ready experiences across Flutter and SwiftUI.
Designed the UX foundation for a gamified digital platform, applying behavioral design and game psychology principles. Created UX foundations and interaction patterns, user journeys, wireframes, and interface behaviors for large-scale touch screens. Led end-to-end UX design of a gamified platform, establishing experience strategy, interaction models, and engagement frameworks.
Designed the UX foundations for a gamified digital platform, applying behavioral design and game psychology principles; created UX foundations and interaction patterns to support engagement; led end-to-end UX design of a gamified platform; established experience strategy, interaction models, and engagement frameworks; defined core game mechanics and progression systems.
Education· 6
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