Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Language
English
Fluent
Work Experience
Senior VFX Supervisor / VFX Supervisor at Crafty Apes
May 1, 2019 - PresentLed VFX supervision for feature film and episodic projects, partnering with filmmakers, CG/compositing leads, coordinators, and artists from creative brief through final delivery. Translated creative goals into practical shot methodologies, balancing visual ambition, photoreal quality, schedule, budget, and client expectations. Supervised teams across 2D, 3D, compositing, matte painting, simulation/FX, cleanup, environment work, and plate/CG integration for studio-quality shots. Directed solutions for set extensions, crowds, water, atmospheric elements, terrain/cloud/ocean work, gore, destruction, cleanup, and heavy composite sequences. Shaped virtual production workflows around LED volumes, real-time camera tracking, 180/360 stitched imagery, Unreal Engine assets, reflections, and prep-heavy production planning. Explored AI-assisted VFX workflows for shot creation, roto, cleanup, look development, and faster iteration. Contributed look development and real-time pitch exploration for a
VFX Leadership, Compositing & Pipeline Roles at FuseFX and additional studio / production engagements
January 1, 2005 - January 1, 2019Progressed through hands-on artist, compositor, simulation/FX, technical direction, compositing supervision, VFX supervision, and pipeline leadership roles across film and episodic production. Delivered high-volume episodic and feature work under tight schedules while maintaining photoreal standards and clear communication between production, editorial, CG/FX, and compositing teams. Served as a former Lead Technical Director and Head of Pipeline Development, writing tools and code to improve studio efficiency and create new solutions for creative/technical problems. Worked on thousands of shots across more than 30 TV shows and films, including water effects for Last Resort, walker and gore work for The Walking Dead, stadium crowds, environmental work, terrain/cloud/ocean shots, explosions, destruction, and cleanup/invisible effects. Built a production foundation in editing, photography, cinematography, and digital effects before specializing in high-end VFX supervision and technical pr
Education
Qualifications
Licensed Drone Pilot
January 11, 2030 - May 13, 2026MITx / edX coursework in Python programming and computational thinking / data science
January 1, 2014 - December 31, 2014Industry Experience
Media & Entertainment
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
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