Rahul D
I’m Rahul D, a video editor with 4+ years of experience creating engaging, story-driven gaming and entertainment content.
About
I’m Rahul D, a video editor with 4+ years of experience creating engaging, story-driven gaming and entertainment content. I work across fast-turnaround edits, from metadata-driven ads and short-form creatives to long-form edits, ensuring strong pacing, clean transitions, and consistent brand storytelling.
I’m proficient in Adobe Premiere Pro, After Effects, and Final Cut Pro, and I also use AI tools to enhance workflow efficiency and creativity. I collaborate closely with content and marketing teams to deliver high-quality outputs, and I’ve supported major projects across studios—handling motion graphics, VFX-style work, color grading, sound design, and overall post-production polish.
- 6 years' experience
- Joined December 2025
Skills· 29
- Adobe After Effects
Adobe Premiere Pro
Adobe Photoshop
DaVinci Resolve Studio- Visual Effects
- Motion Graphic
Final Cut Pro X
Adobe Illustrator- Video Advert
- Explainer Video
- AI Video
- Kling
- Promo Video
- Composition
Adobe InDesign- CapCut
- Prompt Engineering
Avid Media Composer- Claude
- ChatGPT
- Runway ML
- Filmora
- Stable Diffusion
Blender- Midjourney
Audacity- Veed
- AI Data Labelling
- Video Toaster
Languages
- EnglishAdvanced
Industry experience
- Media & Entertainment
- Software & Internet
- Other
- Gaming
- Education
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Work experience· 18 roles
Edited daily, metadata-driven gaming and entertainment ads using AI tools to improve workflow and creativity. Collaborated with content and marketing teams to maintain consistent storytelling. Managed multiple fast turnaround projects while maintaining high quality. Supported teams on major titles including WBDC, Game of Thrones, Pokémon Go, Guns of Boom, World of Warships, Candy Crush, and more; delivered edited video assets aligned with campaign goals.
Edited and produced short and long-form gaming and entertainment ads using AI-supported workflows and video editing software. Focused on data/metadata-driven creative improvements, consistent storytelling, and quality across fast turnaround cycles. Collaborated with content and marketing teams and supported multiple client/production needs including WBDC, Game of Thrones, Pokémon Go, Guns of Boom, World of Warships, Candy Crush, and more.
Edited daily, metadata-driven gaming and entertainment advertisements using AI tools and professional editing workflows to improve turnaround and creativity. Worked closely with content and marketing teams for consistent storytelling. Managed multiple fast-turnaround projects while maintaining high quality and supported teams on major productions including WBD C, Game of Thrones, Pokémon Go, Guns of Boom, World of Warships, Candy Crush, and more.
Education
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