Available to hire
I am a software engineer with 5+ years of experience in game development cycle of various games and mixed reality applications. My goal is to create the best user experience. I specialize in Unity and Unreal-based development, VR/AR tooling, and building scalable game architectures. I enjoy delivering end-to-end features, collaborating with design and QA teams, and exploring new technologies to enhance gameplay and performance.
Skills
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Language
English
Advanced
Work Experience
Senior Game Developer at Game Berry Labs Pvt. Ltd.
June 30, 2025 - September 9, 2025Acquired proficiency in new tech stack including Axmol (Cocos-2D) and Go for server-side programming; designed and implemented Addressables pipeline; delivered live-ops features for the Sorry game; led gameplay planning and execution.
Senior Unity Developer at Emagine InfoTech Software Pvt. Ltd
June 1, 2025 - PresentWorking on client VR projects; architectural planning and integration of plugin-based features for AR/VR experiences.
Senior Game Developer at Terra Byte Labs Pvt. Ltd
June 1, 2025 - October 24, 2025Led R&D and framework design for embedded system game projects (e.g., OtoCam, Endocam, Mantis, Brucacam, Syno); contributed to a multiplayer game HatsOn; improved engagement metrics (DAU/meter).
Senior Unity Developer (Consultant) at Emagine Infotech Software Pvt. Ltd.
June 1, 2025 - PresentWorked for a client on a VR project; architected VR application features, integrated plugins for audio/video capture, data export to PDF, text-to-speech, and Rust-based plugin development; delivered live-ops features for ongoing VR projects.
Senior Game Developer at Game Berry Labs Pvt. Ltd.
June 1, 2025 - October 24, 2025Led development of a multiplayer cricket game for mobile; managed end-to-end workflow (Analysis, Design, Develop, Execute). Resulted in a DAU/MAU uplift from 16% to 35%.
Senior Game Developer at GameBerry Labs Pvt. Ltd
June 1, 2025 - October 24, 2025Led development of a multi-layer mobile cricket game. Followed a full workflow: analysis, design, development, and execution to deliver the best possible output. Integrated features such as Quest System and multiplayer support, and drove metrics improvements (e.g., DAU).
Senior Unity Developer (Consultant) at Emagine Infotech Software Pvt. Ltd
June 1, 2025 - PresentArchitected client VR project for Alstom; designed and implemented IMAT simulation platform from the ground up to import CAD models and train users in mechanical design quality inspection. Integrated multiple plugins for audio recording, video recording, and generating reports in PDF; implemented text-to-speech and native plugins using Rust. Contributed to UI and gameplay features and collaborated with design and QA teams.
Senior Unity Developer (Consultant) at Emagine Infotech Software Pvt. Ltd.
June 1, 2025 - PresentWorking for client Alstomona VR project; architecting the IMAT simulation platform from the ground up to import CAD models and train users in mechanical design quality inspection; integrated plugins for audio recording, video recording, generating reports to PDF, text-to-speech, and wrote native plugins in Rust; delivered embedded system projects successfully; leading project planning and execution.
Senior Game Developer at Gameberry Labs Pvt. Ltd.
June 1, 2025 - October 24, 2025Worked on a multiplayer cricket game for mobile (All Star Cricket); followed the full development workflow from analysis to deployment; DAU improved from 16% to 35% after optimizations.
Senior Game Developer at Terra Byte Technologies Pvt. Ltd.
June 1, 2025 - September 9, 2025Note: overlap with Terra Byte role is captured above; additional project work during 2025 may include VR/AR platform contributions.
Unity VR Developer at Emagine Infotech Software Pvt. Ltd.
June 1, 2025 - PresentWorking for client Altomona VR project; architecture the IMAT-like VR platform from the ground up to port CAD models and train users in mechanical design quality inspection; integrated audio/video plugins, PDF reporting, text-to-speech, and Rust-based native plugins; engaged in end-to-end VR development.
Senior Game Developer at Gameberry Labs Pvt. Ltd.
June 1, 2025 - September 9, 2025Acquired proficiency in Axmol (Cocos-2D) and Go for server-side; designed and implemented Addressables pipeline for the game Sorry; delivered live-ops features; contributed to HatsOn multiplayer; participated in leadership and planning; improved performance by upgrading interfaces.
VR Developer at Emagine Infotech Software Pvt. Ltd.
June 1, 2025 - PresentSenior VR Developer; architecture for the IMAT project — a CAD import and mechanical design quality inspection simulation; integrated audio/video plugins and generated reports; coordinated with design/QA to ship features.
Senior Unity 3D Developer at Emagine InfoTech Software Pvt. Ltd.
June 1, 2025 - PresentWorking on a client VR project; architecture of VR pipeline; integration of audio/video plugins and production of reports; wrote native plugins using Rust.
Senior Game Developer at Gameberry Labs Pvt. Ltd.
June 1, 2025 - September 9, 2025Acquired proficiency in Axmol (Cocos-2D) for game development and Go (Golang) for server-side programming. Designed and implemented Addressables pipeline for the game Sorry. Delivered live-ops features for the Sorry game, including support for HatsOn real-money multiplayer game; designed gameplay, shooting module and cinema machine. Participated in project leadership and technical planning.
Senior Game Developer at Gameberry Labs Pvt. Ltd.
June 1, 2025 - September 9, 2025Acquired proficiency in new tech stack, including Axmol (Cocos-2D) for game development and Go (GoLang) for server-side programming. Designed and implemented Addressables pipeline for the game Sorry. Delivered live-operations features for the Sorry game, ensuring seamless updates and enhancements.
Senior Unity Developer (Consultant) at Terra Byte Technologies Pvt. Ltd.
January 31, 2025 - September 9, 2025Architected the IMAT project from the ground up — a simulation platform to import CAD models and train users in mechanical design quality inspection. Integrated plugins for audio recording, video recording, generating reports to PDF, text-to-speech, and native plugins using Rust; improved pipeline efficiency.
Senior Game Developer at Terra Byte Technologies Pvt. Ltd.
January 31, 2025 - September 9, 2025Led VR/AR game development for Terra's World of Arcade Games; designed and implemented Addressables pipeline for the Sorry game; integrated audio/video plugins and automated reports; delivered end-to-end gameplay features.
Senior Unity Developer (Consultant) at Terra Byte Technologies Pvt. Ltd
January 1, 2025 - October 24, 2025Worked for a client on a VR project; architected the IMAT simulation platform to import CAD models and train users in mechanical design quality inspection. Integrated plugins for audio/video recording, PDF reporting, and text-to-speech; implemented native plugins using Rust.
Senior Unity Developer (Consultant) at Terra Technologies Pvt. Ltd.
January 1, 2025 - October 24, 2025Architected Unity-based VR features and delivered live-ops support for Terra VR projects; contributed to platform architecture, integration of CAD/model workflows, and UI/UX enhancements for VR experiences.
Senior Game Developer at Terra Byte Technologies Pvt. Ltd
January 1, 2025 - October 24, 2025Working on a game platform project; acquired proficiency in Axmol (Cocos-2D) for game development and Go (Golang) for server-side programming. Designed and implemented Addressables pipeline for the game Sorry, and delivered live-ops features to ensure seamless updates and enhancements.
Senior Unity Developer (Consultant) at Terra by Technologies Pvt. Ltd.
January 1, 2025 - October 24, 2025Architected VR/MR game features and porting to mobile platforms. Implemented modules such as Sign-in Flow, Input System, and Rebinding; UI and Gameplay features; collaborated with design and QA; delivered live-ops features for the Sorry game; optimized for low-end devices.
Senior Game Developer at Terra Byte Technologies Pvt. Ltd.
January 1, 2025 - September 9, 2025Architected IMAT project from the ground up — a simulation platform to import CAD models and train users in mechanical design quality inspection. Integrated audio/video plugins, PDF report generation, text-to-speech and native Rust plugins.
Senior Unity Developer (Consultant) at Terra Byte Technologies Pvt. Ltd.
January 1, 2025 - September 9, 2025Architecting the IMAT project from the ground up — a simulation platform designed to import CAD models and train users in mechanical design quality inspection. Integration of various plugins for audio recording, video recording, generating reports in PDF, text-to-speech and native plugins using Rust.
Senior Software Engineer at Pole To Win (PTW) India Pvt. Ltd.
January 31, 2024 - September 9, 2025Worked on VR/AR game development for Terra arcade projects, helped design and implement embedded tooling, UI/UX/features, and gameplay pipelines; contributed to Unity-based gameplay and live-ops enhancements.
Senior Software Engineer at Pole To Win (PTW) India Pvt. Ltd.
January 1, 2024 - October 24, 2025Contributed to Unity-based game development tasks and collaborated cross-functionally to deliver gameplay features and improvements.
Senior Software Engineer at Pole To Win (PTW) India Pvt. Ltd.
January 1, 2024 - October 24, 2025Worked on a UG C gaming platform Terra: World of Arcade Games. Built studio app enabling users to create games with minimal coding; allowed creators to export games as JSON and publish. Implemented UI features for home screen, customization, and end screen; integrated third-party tools such as AppsFlyer, Facebook SDK, and Mixpanel for analytics.
Senior Game Engineer at Pole To Win (PTW) India Pvt. Ltd.
January 1, 2024 - October 24, 2025Led R&D and framework design for Unity projects; built embedded live-ops features and core gameplay systems; worked on integration with third-party tools and QA processes.
Senior Software Engineer at Pole To Win (PTW) India Pvt. Ltd.
January 1, 2024 - September 9, 2025Led development on a Unity-based gaming platform and studio app enabling user-generated games with minimal coding. Implemented iOS/Android release pipelines and Jenkins automation. Built modules for signing, input system, and rebinding; integrated UI and gameplay features; implemented a CI/CD workflow and asset handling.
Senior Software Engineer at Pole To Win (PTW) India Pvt. Ltd.
January 1, 2024 - September 9, 2025Worked on a UGC gaming platform Terra: World of Arcade Games; enabled users to create games with minimal coding, export to iOS and Android, and set up release pipelines for iOS and Android. Implemented modules such as sign-in flow, input system and UI/gameplay features.
Senior Software Engineer at Pole To Win (PTW) India Pvt. Ltd.
January 1, 2024 - September 9, 2025Worked on a UG C gaming platform, Terra: World of Arcade Games. Studio app where user can create their own game with minimal coding; creator can export their games in a JSON file and publish. UI features on client app like home screen, customization screen, end screen, and more. Integrated third-party tools like AppsFlyer, Facebook SDK, Mixpanel for analytics.
Senior Game Developer at All Star Games Pvt. Ltd.
August 31, 2022 - September 9, 2025Worked on a multiplayer cricket game for mobile (All Star Cricket); followed the development workflow (Analysis, Design, Development, Execution); DAU increased from 16% to 35%.
Unity 3D Developer at All Star Games Pvt. Ltd
August 1, 2022 - October 24, 2025Worked on a multiplayer cricket game for mobile; followed the full workflow from analysis to design, development, and execution; contributed to improved output.
Senior Unity Developer at All Star Games Pvt. Ltd.
August 1, 2022 - September 9, 2025Worked on a multiplayer cricket game for mobile (All Star Cricket); followed the workflow: Analysis, Design, Develop, Execute to deliver high-quality outputs. DAU increased from 16% to 35%. Designed and developed gameplay, shooting module and cinema engine; contributed to project leadership and planning.
Senior Game Developer at All Star Games Pvt. Ltd.
August 1, 2022 - September 9, 2025Worked on a multiplayer cricket game for mobile (All Star Cricket); followed workflow: Analysis, Design, Develop, Execute; DAU increased from 16% to 35%.
Senior Unity Developer at All Star Games Pvt. Ltd.
August 1, 2022 - September 9, 2025Worked on a multi-layer cricket game for mobile; followed workflow: Analysis, Design, Development, Execution to obtain the best output. DAU increased from 16% to 35%.
Unity 3D Developer & Embedded C, C++ Engineer at Apra Labs Pvt. Ltd.
August 31, 2021 - September 9, 2025Implemented Quest System, Refer Friends, Bowling Tutorial among others. Integrated APIs, character and animation; collaborated with design team and QA to find best possible methods of implementation.
Unity 3D Developer & Embedded C/C++ Engineer at Apra Labs Pvt. Ltd
August 1, 2021 - October 24, 2025Implemented features like Quest System, Refer Friends, Bowling Tutorial; integrated APIs and animations; collaborated with design and QA teams to optimize implementations.
Unity 3D Developer & Embedded C, C++ Engineer at Apra Labs Pvt. Ltd.
August 1, 2021 - September 9, 2025Implemented features like Quest System, Refer Friends, Bowling Tutorial; integrated APIs, character and animation; collaborated with design and QA teams to find optimal implementation.
Unity 3D Developer & Embedded C, C++ Engineer at Apra Labs Pvt. Ltd.
August 1, 2021 - September 9, 2025Implemented various features such as Quest System, Refer friends, Bowling Tutorial; integrated APIs, character animation; collaborated with design team and QA to find best possible way of implementation.
Unity 3D Developer & Embedded C, C++ Engineer at Apra Labs Pvt. Ltd.
October 31, 2018 - September 9, 2025Led VR theatre projects; remote integration for Google Cardboard applications; designed and developed gameplay, shooting module and cinema engine; participated in project leadership and planning; improved performance by refining interfaces.
Intern, Unity 3D Developer at InfVR Pvt Ltd
October 31, 2018 - September 9, 2025Developed VR remote functionality for Google Cardboard; contributed to multiple VR projects; collaborated with design and QA to deliver interactive features.
Intern, Unity 3D Developer at InfiVR Pvt. Ltd
October 1, 2018 - October 24, 2025Led VR projects and developed remote VR experiences for Google Cardboard applications; explored different VR interactivity patterns.
Intern, Unity 3D Developer at InfiVR Pvt. Ltd.
October 1, 2018 - October 24, 2025Led VR projects; remote VR applications for Google Cardboard; designed and implemented interaction workflows and UI components for minimal-interaction VR experiences.
Intern Unity 3D Developer at InfiVR Pvt. Ltd.
October 1, 2018 - September 9, 2025Led VR projects and delivered remote control solutions for Google Cardboard applications; created interactions for minimal interfaces.
VR Developer at Emagine Infotech Software Pvt Ltd
June 1, 2015 - PresentWorking for client Alstom on a VR project. Architecting the IMAT project from the ground up — a simulation platform designed to import CAD models and train users in mechanical design quality inspection. Integrated plugins for audio recording, video recording, generating reports in PDF, text-to-speech and written native plugins using Rust.
Education
Bachelor of Technology at Swami Keshwanand Institute of Technology, Jaipur
August 1, 2014 - May 18, 2018Electronics and Communication
Qualifications
Bachelor of Technology (B.Tech) in Electronics and Communications
January 1, 2014 - January 1, 2018Industry Experience
Gaming, Software & Internet, Media & Entertainment
Skills
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