Available to hire
I am a detail-oriented Game Programmer based in Montréal, Canada, with a strong focus on creating engaging player experiences. My journey in game development has equipped me with skills in Unity and Unreal Engine, and I thrive in collaborative, Agile environments. I’m passionate about optimizing gameplay mechanics and developing tools that streamline workflows for designers and artists.
Skills
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Experience Level
Language
English
Fluent
French
Fluent
Arabic
Fluent
Work Experience
Private Game Development Tutor at Toronto Film School
January 1, 2024 - PresentTutor for term 1 & 2 students in game programming and animation. Mentored students in Unity, game logic, clean code practices, and optimization.
FIDE Tournament Organizer at Blitz Bishops, Montréal
January 1, 2024 - PresentOrganize FIDE-rated chess tournaments; manage logistics, scoring systems, and digital integrations.
Development Manager at Pegel, Bahamas
December 31, 2023 - July 24, 2025Oversaw complex technical integrations with multiple contractors, similar to interdisciplinary game dev coordination. Developed documentation, workflow solutions, and delivery micro-schedules.
Freelance Developer at Lebanon
December 31, 2022 - July 24, 2025Delivered custom technical systems and software-adjacent solutions for clients.
Project Engineer at Potel Lebanon
December 31, 2021 - July 24, 2025Technical roles involving software coordination, collaborative problem-solving, and building systems to streamline delivery.
Development Manager at Pegel
January 1, 2022 - January 1, 2023I oversaw complex technical integrations with multiple contractors, developing documentation, workflow solutions, and delivery micro-schedules.
Freelance Developer at Self-Employed
January 1, 2021 - January 1, 2022I delivered custom technical systems and software-adjacent solutions for various clients.
Project Engineer at Potel Lebanon
January 1, 2013 - January 1, 2021I focused on overseeing projects involving software coordination and collaborative problem-solving in a technical context.
Education
Bachelor of Electrical Engineering at Notre Dame University, Lebanon
January 1, 2009 - December 31, 2013Video Game Design and Development at Toronto Film School
January 1, 2023 - December 1, 2025Project Management Professional (PMP) at PMI
January 1, 2023 - January 4, 2026Certified Energy Manager (CEM) at AEE
January 1, 2021 - January 4, 2026Bachelor of Electrical Engineering at Notre Dame University
January 1, 2013 - December 1, 2013Qualifications
Project Management Professional (PMP)
January 1, 2023 - December 31, 2023Certified Energy Manager (CEM)
January 1, 2021 - December 31, 2021Industry Experience
Gaming, Education, Software & Internet, Professional Services, Media & Entertainment
Skills
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Experience Level
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