Hi, I'm Emiliano Aguirre, a 3D artist and aspiring game developer from Livorno, Italy. I recently interned at 2F Multimedia in Florence, where I contributed to a collaborative video game project and refined my rigging, animation, and 3D modeling skills, while exploring Unreal Engine's interface for VFX, UI design, and cinematic sequences. I also gained solid experience in C++ programming using Visual Studio and in Blueprint scripting within Unreal Engine, with a focus on AI development, testing, and debugging. I'm excited to apply these cross-disciplinary abilities to create immersive experiences in gaming and interactive media.…

Emiliano Aguirre

Hi, I'm Emiliano Aguirre, a 3D artist and aspiring game developer from Livorno, Italy. I recently interned at 2F Multimedia in Florence, where I contributed to a collaborative video game project and refined my rigging, animation, and 3D modeling skills, while exploring Unreal Engine's interface for VFX, UI design, and cinematic sequences. I also gained solid experience in C++ programming using Visual Studio and in Blueprint scripting within Unreal Engine, with a focus on AI development, testing, and debugging. I'm excited to apply these cross-disciplinary abilities to create immersive experiences in gaming and interactive media.…

Available to hire

Hi, I’m Emiliano Aguirre, a 3D artist and aspiring game developer from Livorno, Italy. I recently interned at 2F Multimedia in Florence, where I contributed to a collaborative video game project and refined my rigging, animation, and 3D modeling skills, while exploring Unreal Engine’s interface for VFX, UI design, and cinematic sequences.

I also gained solid experience in C++ programming using Visual Studio and in Blueprint scripting within Unreal Engine, with a focus on AI development, testing, and debugging. I’m excited to apply these cross-disciplinary abilities to create immersive experiences in gaming and interactive media.

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Language

English
Fluent

Work Experience

Intern at 2F Multimedia
June 1, 2025 - June 1, 2025
Intern on a video game project developed in collaboration with the academy. Refined skills in rigging, animation, and 3D modeling, and worked with Unreal Engine for VFX, UI design, and cinematic sequences. Gained experience in C++ programming using Visual Studio and in Blueprint scripting within Unreal Engine, with a focus on AI development, testing, and debugging.

Education

Graphics 3D, animation, videogames and VR (Vocational training) at Italia 3D Academy - Pisa
October 1, 2022 - July 1, 2025
Geometra/ Progettazione, Costruzioni e Impianti (High school diploma or GED) at I.I.S. Buontalenti - Livorno
September 1, 2013 - June 1, 2020

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet