Available to hire
I have studied Game Theory: Interactive and Design Narrative while attending the University of Warwick, a game writing masterclass at the Narrative Department. Professionally, I work in marketing where I frequently write social media posts and produce promotional video scripts. In myown time, I have a Youtube channel when I upload, script and produce content, one video gaining ~100,000 views. Work as a freelance game tester at GBTN by Keywords Studios, gaining an insight into prodution and how narrative unfolds well in games.
Experience Level
Language
Arabic
Fluent
English
Fluent
Work Experience
Business Grad Scheme at Vodafone
September 1, 2022 - September 1, 2025Supported live event delivery for over 500+ stakeholders at The Ned, managing cross-team timelines, speaker logistics - transferable to coordinating production work at live events, shoots, communications and Pr
• Crisis managed rehearsal logistics for the live event due to weather disruptions and train strikes. Rebuilt travel plans, communicated logistic updates to all contributors and delivered the event without error
• Coordinated the end-to-end lifecycle of a digital platform (Bid Manager) from concept to delivery, owning design, the project roadmap, and tracking dependencies across cross-functional teams ensuring on-time delivery
• Identified critical blockers during pre-launch testing, and communicated and coordinated with engineering to resolve them before release
• Produced the live product launch to 500+ users, coordinating speakers, producing promotional video content in DaVinci Resolve and executing post-launch feedback loops, resulting in successful adoption
• Acted as a primary point of contact throughout launch, triaging incoming issues, documenting decisions and advocating for improvements based on user feedback and business need
• Managed a £300,000 budget for feature development, prioritising work in Agile sprints based on user feedback, project scope and business impact. Delivered features drove a £250k monthly revenue increase and 10% win rate improvement
• Led the end-to-end launch of BizNav (an internal digital tool) for 200 users, by creating project timelines, contributing to UI design in Figma, setting rollout milestones and managing post-launch feedback loops
• Partnered with UX/UI designers in Figma to create user flows and interface designs, and supported user testing sessions interviews, A/B tests), translating insights into actionable tasks for the development team
• Created BizNav launch assets, including tutorial videos and social content, driving a 40% CTR on launch day
• Crisis managed rehearsal logistics for a live partner event due to weather disruptions and train strikes. Rebuilt travel
plans, communicated logistic updates to all contributors and delivered the event without error
• Spearheaded a business tender by translating market, competitor, internal and external insight into a compelling
business case for the senior leadership, driving 11% more business and saving the Indirect channel ~£12 million per annum
Freelance QA Tester at GBTN by Keywords Studios
March 1, 2025 - PresentStress-tested game features, evaluated UX and gameplay clarity, and reported bugs and issues using structured feedback, collaborating with QA and development teams.
Education
Course: Game Theory - Design, Interactive and Video Game Narratives at University of Warwick
January 11, 2030 - March 10, 2026Game Writing Masterclass, Game and Interactive Media Design at The Narrative Department
September 1, 2025 - October 31, 2025Qualifications
Industry Experience
Media & Entertainment, Software & Internet
Experience Level
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