Raya Sadighian
I am a passionate visual developer, employee, and student currently engaged in advanced art and game development projects.
About
I am a passionate visual developer, employee, and student currently engaged in advanced art and game development projects. I excel at collaborating with large teams in creative AAA environments, focusing on character design, concept art, and user interface illustration. My experience spans game studios, global game jams, tutoring, and mural artistry, where I bring my creativity and problem-solving skills to life. I am detail-oriented, adaptable, and thrive under pressure while maintaining excellent interpersonal relationships.
As both an illustrator and fine arts major, I continuously hone my artistic skills while managing various creative roles. I have taught art concepts to diverse learners, managed large projects, and maintained cohesive styles across teams. I am proficient with Clip Studio Paint and have basic abilities in Adobe Photoshop, Illustrator, and InDesign. My language skills include fluent English and basic Farsi, supporting my versatile career growth in the visual arts and game design sectors.
- 4 years' experience
- Joined September 2025
Industry experience
- Education
- Retail
- Gaming
- Media & Entertainment
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Work experience· 8 roles
Maintained an orderly and friendly environment for children, providing snacks and engaging studies. Explained concepts such as perspective, storyboarding, and anatomy in engaging one-on-one lessons. Maintained client relationships through clear communication with busy parents. Created lesson plans based on students' age, skill, and personality using various mediums such as paints, pens, markers, and pencils. Experienced in weekly personal classes ranging 1-2 hours with children ages 7-11.
Created strong relationships with new and returning customers to ensure loyalty. Determined optimum solutions suited to customers' budgets and needs. Serviced dozens of customers daily including packaging and shipping parcels, resolving any conflicts. Designed banners and brochures to attract customers. Maintained a positive and pleasant disposition under time constraints and pressure. Consistently professional and reliable in a laborious work environment.
Led creative direction for a game section, including character design, special effects, and setting. Created several rendered character illustrations for a visual novel RPG within 48 hours. Maintained connection with industry professionals despite technical and distance challenges during a high-pressure time-limited event.
Education
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