I'm a Senior Unity Developer with 6+ years of experience delivering 15+ mobile and XR projects across iOS, Android, and VR. I specialize in gameplay systems, scalable architecture, and performance optimization, including real-time data integration (Apple Health Kit, Google Fit). I've built data-driven live apps using Firebase, analytics, and leaderboards for active users, and I'm expanding into AI-driven gameplay systems like player modeling and adaptive pipelines. I enjoy turning ideas into robust, maintainable solutions and collaborating across design and engineering to ship engaging experiences.

Yevhenii Bielik

I'm a Senior Unity Developer with 6+ years of experience delivering 15+ mobile and XR projects across iOS, Android, and VR. I specialize in gameplay systems, scalable architecture, and performance optimization, including real-time data integration (Apple Health Kit, Google Fit). I've built data-driven live apps using Firebase, analytics, and leaderboards for active users, and I'm expanding into AI-driven gameplay systems like player modeling and adaptive pipelines. I enjoy turning ideas into robust, maintainable solutions and collaborating across design and engineering to ship engaging experiences.

Available to hire

I’m a Senior Unity Developer with 6+ years of experience delivering 15+ mobile and XR projects across iOS, Android, and VR. I specialize in gameplay systems, scalable architecture, and performance optimization, including real-time data integration (Apple Health Kit, Google Fit).

I’ve built data-driven live apps using Firebase, analytics, and leaderboards for active users, and I’m expanding into AI-driven gameplay systems like player modeling and adaptive pipelines. I enjoy turning ideas into robust, maintainable solutions and collaborating across design and engineering to ship engaging experiences.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate

Language

Ukrainian
Fluent
English
Intermediate

Work Experience

Senior Unity Developer at InnoHive Technology
May 1, 2025 - Present
Led development of 15+ mobile and XR experiences across iOS/Android/VR, focusing on performance optimization, cross-platform compatibility, and real-time data integration (Apple Health Kit, Google Fit). Built data-driven systems using Firebase, analytics, and leaderboards for live apps with active users. Owned end-to-end iOS lifecycle and delivered scalable gameplay features and tools for UI/UX work.
Unity Developer at PYGIO
July 1, 2024 - May 1, 2025
Developed gameplay systems and optimized performance for cross-platform mobile projects; implemented analytics integration, improved memory usage, and contributed to a robust asset pipeline; collaborated with designers to ship features for 10+ levels.
Unity Developer at Vira Games
July 1, 2023 - July 1, 2024
Drove VR/AR gameplay features, collaborated on 10+ levels, and built cross-platform pipelines; optimized performance and memory usage; contributed to internal tooling for UI/UX.
3D Modeler & Unity Developer at LogicS7 Inc
March 1, 2020 - January 1, 2021
Created 3D assets and implemented gameplay systems across multiple projects; optimized asset pipelines and performance; contributed to shader work and memory optimization.
Unity Developer at AVIRISE
March 1, 2022 - April 1, 2023
Led development across DNIPRO-based projects; built 50+ assets; implemented data-driven gameplay; collaborated with designers and QA to ship features.
Unity Developer at TMEGP
August 1, 2021 - February 1, 2022
Supported game development across multiple sprints; implemented core gameplay loops, performance optimizations, and cross-platform tooling.
Unity Developer at LogicS7 Inc
March 1, 2020 - January 1, 2021
Early role focusing on 3D modeling and Unity development; delivered multi-projects and built core gameplay systems.

Education

Bachelor of Computer Science at National Technical University of Ukraine 'Igor Sikorsky Kyiv Polytechnic Institute'
January 1, 2013 - December 1, 2018

Qualifications

Certified Advanced Game Architecture
January 11, 2030 - April 30, 2026
Data-Oriented Design (DOTS) & ECS
January 11, 2030 - April 30, 2026
Memory Optimization & Asset Management
January 11, 2030 - April 30, 2026
Automated Testing & CI-Ready Architecture
January 11, 2030 - April 30, 2026

Industry Experience

Gaming, Software & Internet, Media & Entertainment