RAYMOND HAU
I'm Raymond Hau, a dedicated 3D artist who loves researching 3D software and techniques in modeling and texturing.
About
I’m Raymond Hau, a dedicated 3D artist who loves researching 3D software and techniques in modeling and texturing. I focus on game modeling and character design, and I regularly study game assets to stay aware of industry trends.
My objective is to help teams deliver high-quality work while continuously exploring new learning opportunities that meet industry standards. I combine hands-on workflow with ongoing research to push the creativity and realism of assets.
- Joined October 2025
Skills· 8
Languages
- EnglishIntermediate
- MalayBeginner
- ChineseFluent
Industry experience
- Media & Entertainment
- Gaming
- Professional Services
Work experience
Creating anime 3D character models, 3D props, rigging, 3D animation, and AI technical research and support.
Responsible for creating low-poly and high-poly 3D models, texturing, rigging, 3D animation, and providing technical research and support.
Creating low-poly and high-poly 3D models, texturing, rigging, 3D animation, and providing technical research and support.
Education
Certifications and awards
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