I'm Raymond Hau, a dedicated 3D artist who loves researching 3D software and techniques in modeling and texturing. I focus on game modeling and character design, and I regularly study game assets to stay aware of industry trends. My objective is to help teams deliver high-quality work while continuously exploring new learning opportunities that meet industry standards. I combine hands-on workflow with ongoing research to push the creativity and realism of assets.

RAYMOND HAU

I'm Raymond Hau, a dedicated 3D artist who loves researching 3D software and techniques in modeling and texturing. I focus on game modeling and character design, and I regularly study game assets to stay aware of industry trends. My objective is to help teams deliver high-quality work while continuously exploring new learning opportunities that meet industry standards. I combine hands-on workflow with ongoing research to push the creativity and realism of assets.

Available to hire

I’m Raymond Hau, a dedicated 3D artist who loves researching 3D software and techniques in modeling and texturing. I focus on game modeling and character design, and I regularly study game assets to stay aware of industry trends.

My objective is to help teams deliver high-quality work while continuously exploring new learning opportunities that meet industry standards. I combine hands-on workflow with ongoing research to push the creativity and realism of assets.

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Language

English
Intermediate
Malay
Beginner
Chinese
Fluent

Work Experience

3D Artist at Eyougame (Eyou Technology Sdn Bhd)
January 1, 2024 - January 1, 2024
Creating low-poly and high-poly 3D models, texturing, rigging, 3D animation, and providing technical research and support.
3D Modeler at Tunetouch Sdn Bhd
January 1, 2025 - January 1, 2025
Creating anime 3D character models, 3D props, rigging, 3D animation, and AI technical research and support.
3D Artist at Eyougame ( Eyou Technology Sdn Bhd )
January 1, 2024 - January 1, 2024
Responsible for creating low-poly and high-poly 3D models, texturing, rigging, 3D animation, and providing technical research and support.

Education

Diploma in 3D Animation and Media Design at Camou Academy of Media Arts
January 1, 2017 - January 1, 2020
Diploma in 3D Animation and Media Design at Camou Academy of Media Arts
January 1, 2017 - January 1, 2020

Qualifications

SPM Holder
January 1, 2012 - January 1, 2016

Industry Experience

Media & Entertainment, Gaming, Professional Services