Equipped with a diverse range of interests and six years of dedicated experience in creating authentic and human-made content, whether verbal or visual, I look forward to further honing and nurturing my creative passion through collaborations with a varied set of brands and individuals.

Czarina Julia Selgas

Equipped with a diverse range of interests and six years of dedicated experience in creating authentic and human-made content, whether verbal or visual, I look forward to further honing and nurturing my creative passion through collaborations with a varied set of brands and individuals.

Available to hire

Equipped with a diverse range of interests and six years of dedicated experience in creating authentic and human-made content, whether verbal or visual, I look forward to further honing and nurturing my creative passion through collaborations with a varied set of brands and individuals.

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Language

English
Fluent

Work Experience

Publications and Promotions Head at UP Literary Society
April 4, 2024 - June 4, 2025
Produced publication materials posted on various social media platforms to promote an organization’s various events, activities, and news. Created appropriate and suitable captions for each post. Designed the logo and managed the rebranding of the organization.
Student Organizations & Student Development PR Head at UP Mindanao CSMSC Volunteer Corps
January 6, 2021 - February 3, 2022
Created publicity materials and captions for the student council’s social media page. Disseminated information pertinent to events and activities conducted by various student organizations within the campus. Spearheaded and assisted in the creation of numerous themes for major events conducted by the CSM Student Council.
2D Illustrator at Freelance
January 7, 2020 - Present
Drew 20+ art commissions for a variety of clients, most of which are character portraits and illustrations. Frequently collaborated with clients and maintained open communication with them throughout the whole illustration process.
Sticker/Emote Artist at Freelance
September 28, 2021 - June 20, 2022
Maintained continuous contact with one client who commissioned for the creation of stickers/emotes for their various projects. Drew a total of 55 stickers and emotes, most of which depicted the mascots of the client's projects, over the course of almost one year.
Sprite Artist at Freelance
November 25, 2021 - December 10, 2021
Drew a total of 115 assets for a client's game over the course of 2 weeks, most of which consisted of clothing, accessories, and a variety of eyes, noses, mouths, skin tones, and hairstyles.
Graphic Designer and Illustrator at Sigbin's Tail
January 1, 2026 - Present
Created illustrations and graphic art for stickers, art prints, bookmarks, and pins; managed zine layout; contributed to branding and social media materials; collaborated with clients.
Brand Designer at The Reading Nook by K
April 1, 2026 - April 15, 2026
Produced branding kits and publicity materials; designed logos and consistent branding; prepared marketing assets for social media and promotions.
Junior Rebranding Specialist at haws (Health and Wellness Solutions)
January 1, 2022 - December 1, 2022
Collaborated efficiently with team members in designing the layout of the company website's landing page; assisted with and contributed to company re-branding; created a comprehensive style guide that standardized the design and branding of all company materials

Education

Bachelor of Arts in English - Creative Writing at University of Mindanao (UP Mindanao)
January 1, 2022 - January 1, 2026
STEM at Holy Child College of Davao - Mindanao Campus
January 1, 2018 - January 1, 2020

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Software & Internet, Professional Services
    paper GG (Good Game)

    “GG (Good Game)” is an animated short film told entirely through a computer screen. It tells the story of an unnamed girl who buys a gaming laptop and explores her new setup with the laptop’s built-in AI companion. All throughout the film, the oppressively patriarchal environment of gaming and technology is discussed.