Hi, I’m Rebecca Gallinaro, a composer, sound designer, and Audio Lead based in Italy, with over eight years of experience in audiovisual production across games, film, theater, and podcasts.
With a background in Composition and Conducting (Federal University of Bahia), I combine strong musical foundations with hands-on expertise in interactive audio, implementation, and production workflows. My work spans from crafting immersive soundscapes and adaptive music systems to leading audio pipelines, coordinating teams, and managing complex creative projects.
Currently, I serve as Project Manager and Audio Lead at Flutu, a game audio company, where I oversee production processes, guide creative direction, and bridge communication between teams and clients to deliver high-quality, emotionally engaging audio experiences.
I’m passionate about storytelling through sound and about building structured, collaborative environments where creativity and execution meet.
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