Rebekah O’Brien

Available to hire

Language

Chinese
Advanced
German
Intermediate

Work Experience

Quality Assurance Specialist at Dr. Evidence
August 1, 2022 - July 1, 2024
Drove daily thorough analysis of system functionality to ensure usability; tested new features before public releases; responded to customer tickets; trained testers; built knowledge base; developed comprehensive test plans for a SaaS product; collaborated with developers and product owners on timelines, dependencies, and planning.
Program Manager, Game Design and Programming Departments at Vancouver Film School
May 1, 2019 - May 1, 2022
Partnered with department heads to set strategic goals for student retention and experience; developed interdepartmental policies and workflows; managed Teaching Assistants and Program Coordinator; supervised payroll approvals and leave requests; provided logistical and administrative support; scheduled calendars; served as main contact for staff and student issues; drafted administrative, training, and knowledge-base documents; maintained industry mailing lists; tracked project deliverables; involved in recruiting and onboarding.
Quality Assurance Tester at The Coalition
February 1, 2019 - May 1, 2019
Ran smoke tests for Online QA team to ensure stability of builds; tested online features and provided feedback to developers and managers to improve builds; helped create and maintain knowledge base for training; used JIRA to report issues, manage issues throughout the lifecycle of the product, and provide feedback to developers, artists, managers, and other stakeholders; trained new team members on software, workflow and procedures.
Ambassador Instructor at Vancouver Film School
November 1, 2018 - February 1, 2019
Designed curriculum for one-shot workshops for middle and high school students on variety of game topics (design, coding, art); designed simple games to make with students to teach skills through experience.
Special Effects Artist at Utherverse Digital Inc.
May 1, 2017 - September 1, 2018
Released products contributed to Red Light Center 2 open beta, Oasis live launch; concepted, created, and implemented models and visual FX; collaborated with back-end developers to improve pipeline for FX between game engines; created documentation of design, art, work breakdowns.

Education

Game Design Program Diploma at Vancouver Film School
January 11, 2030 - April 1, 2017
BA in Mandarin Chinese Language and Culture, Minor in German at Western Washington University
January 11, 2030 - June 1, 2008
Diploma at Vancouver Film School
January 11, 2030 - April 1, 2017
Bachelor of Arts at Western Washington University
January 11, 2030 - June 1, 2008

Qualifications

Add your qualifications or awards here.

Industry Experience

Education, Gaming, Media & Entertainment, Software & Internet, Professional Services