3D & 2D Motion Designer specializing in product visualization, dynamic simulations, and commercial motion graphics for global consumer brands. Proficient in delivering photorealistic 3D setups and energetic 2D animation from initial concept to final render. Worked across a range of high-profile client projects, delivering end-to-end motion and visualization assets—from early style frames through lighting, texturing, keyframing, compositing, and final delivery—while maintaining brand consistency across formats and deadlines.

Reece Franklyn

3D & 2D Motion Designer specializing in product visualization, dynamic simulations, and commercial motion graphics for global consumer brands. Proficient in delivering photorealistic 3D setups and energetic 2D animation from initial concept to final render. Worked across a range of high-profile client projects, delivering end-to-end motion and visualization assets—from early style frames through lighting, texturing, keyframing, compositing, and final delivery—while maintaining brand consistency across formats and deadlines.

Available to hire

3D & 2D Motion Designer specializing in product visualization, dynamic simulations, and commercial motion graphics for global consumer brands. Proficient in delivering photorealistic 3D setups and energetic 2D animation from initial concept to final render.

Worked across a range of high-profile client projects, delivering end-to-end motion and visualization assets—from early style frames through lighting, texturing, keyframing, compositing, and final delivery—while maintaining brand consistency across formats and deadlines.

See more

Language

English
Fluent

Work Experience

Motion Designer at Ultra Studio
January 1, 2023 - January 1, 2025
Partnered with the Ultra Studio team to produce a range of 2D and 3D motion graphics, animations, and designs for clients including Boutiq, Sherbinskis, Lego, Crocs, and Samsung. Developed high-end 3D product visualisations and commercial motion graphics for prominent global brands. Created photorealistic 3D renders, dynamic fluid dynamics, cloth simulations, and cinematic lighting setups. Produced vibrant 2D vector animations, retro pixel-art interfaces, and bold typographic promotional assets. Delivered end-to-end commercial assets from initial style frames through lighting, texturing, keyframing, and final compositing.
3D & Motion Designer at Shoppar
January 1, 2021 - January 1, 2023
Developed 3D product visualisations, hardware renders, and promotional assets for Shoppar’s in-store facial analytics platform and smart display systems. Modeled, textured, lit, and rendered high-detail 3D renders of Shoppar’s proprietary in-store smart display hardware, sensors, and analytics camera units for both marketing and technical displays. Created dynamic 3D promotional animations and product explainer videos showing how behavioral and facial analytics technology works in retail environments. Designed 3D spatial concepts and mockups integrating digital screens, video walls, and data-capturing camera setups into real-world retail store layouts.
Motion Designer (3D/2D) at Kurst Studios
January 1, 2021 - January 1, 2022
Collaborated with Kurst Studios to build visual assets, promo content, and interactive design systems for the All Our Minds electronic music production and sample platform. Designed dynamic 3D visualisations and GUI motion elements to showcase music software features. Created engaging 2D/3D promotional motion graphics and marketing content for web, product launches, and digital community campaigns. Maintained brand visual consistency while translating complex technical software features into high-impact visual motion assets.
Motion Designer (3D Signage & Compositing Support) at Trison
January 1, 2019 - January 1, 2021
Partnered with the animation team at Trison to assist on the development and execution of animated assets for Foot Locker’s flagship store in Paris, and created assets for the UEFA Women’s Championship. Created custom 3D visual displays tailored for large-scale, multi-screen digital signage. Adapted brand guidelines into high-energy motion content, ensuring seamless playback, optimized resolutions, and visual consistency across flagship display setups. Worked under tight agency deadlines to execute scene updates, compositing, and final deliverables based on client feedback.

Education

BA Hons Animation at University of Portsmouth
January 1, 2019 - January 1, 2021
College Games Development Level 3 at SEEVIC College
January 1, 2018 - January 1, 2019

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Consumer Goods, Retail, Computers & Electronics, Software & Internet