Available to hire
Hi, I’m Rei Zernan Penaflor, a creative and adaptable full-stack artist with 5+ years of experience in concept art, 3D modeling, and asset creation for games, film, illustration and VR platforms. I work across the entire production pipeline from ideation to implementation using Blender, ZBrush, Substance Painter, Photoshop, and Unreal Engine, and I thrive in globally distributed teams under varying directions. I enjoy turning briefs into deep visual development studies and exploring new pipelines that streamline production.
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Language
English
Fluent
Work Experience
Freelance Concept Artist & 3D Generalist at Freelance
April 1, 2020 - PresentRemote work with international clients on games, short films, and metaverse projects; contributed across concept art, asset production, and game design.
Graphic Artist Intern at Funguy Studio
February 1, 2016 - May 1, 2016MotoGP Championship Quest mobile game; supported marketing materials and graphic design production.
Freelance Graphic Designer at Self-Employed
December 1, 2016 - December 31, 2019Developed UI/UX assets for mobile applications; designed visual assets, posters, and title cards for media and entertainment; produced graphic art for streaming apps.
Education
Diploma in Computer Graphic Design at CIIT College of Arts and Technology
January 1, 2012 - December 31, 2015Bachelor of Science in Hotel and Restaurant Management at Polytechnic University of the Philippines
January 1, 2004 - December 31, 2009Qualifications
Industry Experience
Media & Entertainment, Gaming, Software & Internet, Education, Professional Services, Other
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