Dear AMORPHIS Team, I am applying for the 3D Artist & Motion Designer position. The opportunity to contribute to a premium human performance brand, creating high-end product visualizations, cinematic 3D renders, and motion design that blends luxury sports nutrition aesthetics with Nordic/Viking heritage and modern technology is exactly the kind of creative challenge I am passionate about. With over five years of experience as a 3D Artist and Technical Artist, I have developed strong skills in product visualization, CGI rendering, 3D modeling, animation, and motion graphics. I am proficient in Blender, Maya, 3ds Max, Substance Painter, and Photoshop, with a deep understanding of realistic materials. I also have experience with Unity & Unreal Engine for real-time rendering and cinematic quality outputs. My most recent position at AVAXIA Group was fully remote, based in Dubai, where I collaborated with international teams across different time zones to create 3D environments, promotional videos, and brand assets. This experience has made me highly self-directed, communicative, and reliable in a remote setting. You are welcome to contact my previous employer for feedback on my work ethic, quality, and collaboration skills. I have experience creating product and packaging visualizations, logo animations, and brand films for consumer brands. I am comfortable collaborating with UI/UX, graphic design, and content teams to build a consistent visual language across a brand. I also have experience with motion graphics, VFX, and cinematic storytelling. I am available for a long-term, part-time remote contract and can begin immediately after selection. I would love to help build a premium visual identity for AMORPHIS. Thank you for considering my application. Best regards, Xavier Francesch Sabaté

Xavier Francesch Sabaté

Dear AMORPHIS Team, I am applying for the 3D Artist & Motion Designer position. The opportunity to contribute to a premium human performance brand, creating high-end product visualizations, cinematic 3D renders, and motion design that blends luxury sports nutrition aesthetics with Nordic/Viking heritage and modern technology is exactly the kind of creative challenge I am passionate about. With over five years of experience as a 3D Artist and Technical Artist, I have developed strong skills in product visualization, CGI rendering, 3D modeling, animation, and motion graphics. I am proficient in Blender, Maya, 3ds Max, Substance Painter, and Photoshop, with a deep understanding of realistic materials. I also have experience with Unity & Unreal Engine for real-time rendering and cinematic quality outputs. My most recent position at AVAXIA Group was fully remote, based in Dubai, where I collaborated with international teams across different time zones to create 3D environments, promotional videos, and brand assets. This experience has made me highly self-directed, communicative, and reliable in a remote setting. You are welcome to contact my previous employer for feedback on my work ethic, quality, and collaboration skills. I have experience creating product and packaging visualizations, logo animations, and brand films for consumer brands. I am comfortable collaborating with UI/UX, graphic design, and content teams to build a consistent visual language across a brand. I also have experience with motion graphics, VFX, and cinematic storytelling. I am available for a long-term, part-time remote contract and can begin immediately after selection. I would love to help build a premium visual identity for AMORPHIS. Thank you for considering my application. Best regards, Xavier Francesch Sabaté

Available to hire

Dear AMORPHIS Team,

I am applying for the 3D Artist & Motion Designer position. The opportunity to contribute to a premium human performance brand, creating high-end product visualizations, cinematic 3D renders, and motion design that blends luxury sports nutrition aesthetics with Nordic/Viking heritage and modern technology is exactly the kind of creative challenge I am passionate about.

With over five years of experience as a 3D Artist and Technical Artist, I have developed strong skills in product visualization, CGI rendering, 3D modeling, animation, and motion graphics. I am proficient in Blender, Maya, 3ds Max, Substance Painter, and Photoshop, with a deep understanding of realistic materials. I also have experience with Unity & Unreal Engine for real-time rendering and cinematic quality outputs.

My most recent position at AVAXIA Group was fully remote, based in Dubai, where I collaborated with international teams across different time zones to create 3D environments, promotional videos, and brand assets. This experience has made me highly self-directed, communicative, and reliable in a remote setting. You are welcome to contact my previous employer for feedback on my work ethic, quality, and collaboration skills.

I have experience creating product and packaging visualizations, logo animations, and brand films for consumer brands. I am comfortable collaborating with UI/UX, graphic design, and content teams to build a consistent visual language across a brand. I also have experience with motion graphics, VFX, and cinematic storytelling.

I am available for a long-term, part-time remote contract and can begin immediately after selection. I would love to help build a premium visual identity for AMORPHIS.

Thank you for considering my application.

Best regards,

Xavier Francesch Sabaté

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Work Experience

Unity 3D Technical Artist at AVAXIA Group
April 1, 2024 - Present
Creating, optimizing, and integrating 3D assets into Unity; front-end logic in Unity C# to enable user interaction with specific parts of the environment; script-generated assets; creating 3D environments in Blender following XR Team Leader and client guidelines; animating and rendering promotional videos for multiple projects and products.
Unity 3D Generalist at Polygonal Mind
June 1, 2022 - September 1, 2023
Creating 3D environments for different metaverses and VR platforms. Published 4 projects in VR platforms and 6 projects for WebGL platforms (Metaverses).
3D Artist at Digivision
April 1, 2019 - September 1, 2019
Creating 3D assets and environments for 360º/VR experiences that can be visualised in the Imagens software.

Education

Master in Animation & Digital Arts at Polytechnic University of Catalonia (UPC), Barcelona
January 1, 2020 - December 31, 2021
Degree in Design & Production of Video Games at Pompeu Fabra University (Universitat Pompeu Fabra) at Tecnocampus Mataró, Barcelona
January 1, 2015 - December 31, 2019

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment