I am a 3D Character Artist with about a year of experience creating 3D characters in varying styles, capable of following a concept closely to fruition. With my experience in 3D modeling, texturing, rigging and animation, I can bring concepts to fully functional 3D models using Blender and Krita. I aspire to start an indie game studio and work as either a character artist or art lead within that startup.

Poh Thiam Yuen

I am a 3D Character Artist with about a year of experience creating 3D characters in varying styles, capable of following a concept closely to fruition. With my experience in 3D modeling, texturing, rigging and animation, I can bring concepts to fully functional 3D models using Blender and Krita. I aspire to start an indie game studio and work as either a character artist or art lead within that startup.

Available to hire

I am a 3D Character Artist with about a year of experience creating 3D characters in varying styles, capable of following a concept closely to fruition.

With my experience in 3D modeling, texturing, rigging and animation, I can bring concepts to fully functional 3D models using Blender and Krita. I aspire to start an indie game studio and work as either a character artist or art lead within that startup.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Intermediate

Language

English
Advanced

Work Experience

Floating Paper Enemy & Golem Artist at Brackey's Game Jam 2025.2
July 5, 2025 - July 28, 2025
Created the floating paper enemy and the golem enemy’s models, textures, rigs and animations; contributed to the game’s visual design.
Spider & Golem Artist at Cave Frontier
July 5, 2025 - July 28, 2025
Created both the spider and golem models, textures, rigs and animations.
Character Modeler / Amelia at Pareidolia
May 15, 2025 - July 28, 2025
Created the character model, textures, rigs and animations of the girl character named Amelia.
Player Character Artist & Modeler at Bario Entertainment Game Jam
May 15, 2025 - June 15, 2025
Created the player character model, textures, rigs and animations; contributed to the game design process.
Enemy Character Artist / Game Jam Participant at It's Based Spring Game Jam
April 15, 2025 - April 26, 2025
Created enemy character models, textures, rigs and animations along with textures for astronaut and props; involved in the game design process.
Creature Modeling Practice at Velocidrome
April 15, 2024 - February 27, 2025
Created Velocidrome creature model, textures, rig and animations for practice in creature modeling; learned texturing in Krita and normal mapping.
VFX Freelancer at Denshin Studio
April 20, 2023 - June 19, 2023
Created VFX for a game project by combining basic modelling with Shader Graph to produce visual effects for several in-game actions; learned industry standards for VFX and expanded the variety of effects.
Retail Assistant at NTUC
November 20, 2019 - January 31, 2020
Automated data sorting in Excel using VBA; created the frontend of a website; drafted a workflow diagram; organized files to improve documentation and communication.

Education

Diploma in Game Design and Development at Temasek Polytechnic
April 1, 2020 - May 1, 2023

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet