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Renato Silva

Available to hire

I’m Renato Silva, a Narrative Designer and Game Designer based in Recife, Brazil.

About

I’m Renato Silva, a Narrative Designer and Game Designer based in Recife, Brazil. I co-founded Point N’ Sheep after building the early momentum of our Ludum Dare entry, Bloodless, and I’ve since worked across level and narrative design to craft clear gameplay flows and engaging player experiences.

Alongside my work at Point N’ Sheep, I’ve contributed as a Senior Level Designer and also did outsourced game design at PUGA Studios. My background includes academic research in games at UFPE’s Game Design Research Lab and industry-focused design work through internships, where I translate mechanics into understandable visuals and narratives.

  • 9 years' experience
  • Joined September 2026

Industry experience

  • Gaming
  • Media & Entertainment
  • Education

Work experience· 5 roles

Senior Level Designer · BroadbandTV (BBTV)Jul 2021 – Sep 2022 · 1 yr 3 mos

Senior level design work, supporting the creation and refinement of game spaces, gameplay flow, and level structure within the production process.

Narrative Designer · Point N' SheepFeb 2020 – Present · 6 yrs 10 mos

Co-founded and worked as a Narrative Designer on the studio’s first commercial project, helping bring gameplay and story together. Point N' Sheep grew out of Ludum Dare 45 entry “Bloodless,” which received strong community visibility and was later published for PC and Nintendo Switch.

Level Designer · PUGA StudiosDec 2018 – Jan 2019 · 2 mos

Provided outsourced game design services. Proposed game mechanics and levels to match those mechanics, then built the levels in Unity as part of the production workflow.

Game Designer (Intern) · Jynx PlaywareJun 2011 – Jun 2012 · 1 yr 1 mo
Researcher (CNPq) · Game Design Research Lab (GDRlab), UFPEJul 2010 – Nov 2012 · 2 yrs 5 mos

Education

Bachelor's degree (Game Design and Digital Media) · Universidade Federal de Pernambuco (UFPE)2010 – 2018
Study abroad (Graphic Design) · Université de Technologie de Belfort-Montbéliard2015 – 2016
Technical integrated course (Animation, Interactive Technology, Video Design and Special Effects) · Unibratec2007 – 2009

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