I am a creative and detail-oriented 2D Animator and game art professional with four years of professional experience delivering high-quality animations for games and UA ads. I specialize in character animation, asset creation, props design, rigging, and storyboarding, and I love bringing stories to life through expressive movement and visual storytelling. I pride myself on polished animation pipelines, smooth collaboration with cross-functional teams, and maintaining high artistic standards under tight production timelines. Based in the Vancouver area, I thrive in fast-paced environments and enjoy turning ideas into immersive, readable gameplay experiences.

Reska Nasution

I am a creative and detail-oriented 2D Animator and game art professional with four years of professional experience delivering high-quality animations for games and UA ads. I specialize in character animation, asset creation, props design, rigging, and storyboarding, and I love bringing stories to life through expressive movement and visual storytelling. I pride myself on polished animation pipelines, smooth collaboration with cross-functional teams, and maintaining high artistic standards under tight production timelines. Based in the Vancouver area, I thrive in fast-paced environments and enjoy turning ideas into immersive, readable gameplay experiences.

Available to hire

I am a creative and detail-oriented 2D Animator and game art professional with four years of professional experience delivering high-quality animations for games and UA ads. I specialize in character animation, asset creation, props design, rigging, and storyboarding, and I love bringing stories to life through expressive movement and visual storytelling.

I pride myself on polished animation pipelines, smooth collaboration with cross-functional teams, and maintaining high artistic standards under tight production timelines. Based in the Vancouver area, I thrive in fast-paced environments and enjoy turning ideas into immersive, readable gameplay experiences.

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Language

English
Fluent

Work Experience

2D Animator at IGG.COM CANADA
January 1, 2021 - November 19, 2025
Created gameplay-ready 2D character and VFX animations using Spine, optimized for real-time performance. Collaborated with designers and Unity developers to ensure animations match gameplay timing, feel, and readability. Prepared and exported Spine rigs / animation assets for smooth integration into Unity builds.
Graphic Designer at Bazoof!
January 1, 2021 - January 1, 2021
Designed engaging and age-appropriate graphics, illustrations, and layouts for children’s magazine content, ensuring visual appeal and readability. Collaborated with editors and illustrators to create cohesive page designs that support storytelling and educational content. Prepared print-ready files and optimized digital assets for both print and online publication.
Graphic Designer at Bazoof!
December 31, 2021 - December 31, 2021
Designed engaging and age-appropriate graphics, illustrations, and layouts for children’s magazine content, ensuring visual appeal and readability. Collaborated with editors and illustrators to create cohesive page designs that support storytelling and educational content. Prepared print-ready files and optimized digital assets for both print and online publication.

Education

XR & VR Developer at University of British Columbia
July 24, 2023 - November 15, 2023
Web Development at Institute of Development of Canada
August 31, 2020 - January 1, 2021
Classical Animation at Vancouver Film School
January 1, 2015 - December 18, 2015

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet
    uniE608 Mythic Heroes : Idle RPG
    At IGG, I contributed to the development of Mythic Heroes: Idle RPG by creating high-quality 2D animations, character updates, promotional assets, 2D VFX's and in-game visual content. My work supported gameplay features, combat animations, and marketing campaigns to enhance the overall player experience and visual storytelling of the game.