Hi, I'm Rheo I have expertise in all phases of game development, from concept through post-launch support, across desktop, mobile, AR, and VR platforms. I am skilled at rapidly adopting new tools and technologies and bring a proven ability to deliver innovative solutions while managing multiple project responsibilities effectively. My hands-on experience and adaptability make me an asset to any development team. I enjoy collaborating with diverse, cross-functional teams to ship engaging experiences and scalable systems.

Rheo A. Violenes

Hi, I'm Rheo I have expertise in all phases of game development, from concept through post-launch support, across desktop, mobile, AR, and VR platforms. I am skilled at rapidly adopting new tools and technologies and bring a proven ability to deliver innovative solutions while managing multiple project responsibilities effectively. My hands-on experience and adaptability make me an asset to any development team. I enjoy collaborating with diverse, cross-functional teams to ship engaging experiences and scalable systems.

Available to hire

Hi, I’m Rheo

I have expertise in all phases of game development, from concept through post-launch support, across desktop, mobile, AR, and VR platforms.

I am skilled at rapidly adopting new tools and technologies and bring a proven ability to deliver innovative solutions while managing multiple project responsibilities effectively. My hands-on experience and adaptability make me an asset to any development team.

I enjoy collaborating with diverse, cross-functional teams to ship engaging experiences and scalable systems.

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Skills

Experience Level

Expert
Expert

Language

English
Fluent
Danish
Advanced

Work Experience

Senior Unity Developer at Level Two Beards
March 1, 2023 - Present
Delivered advanced Unity development services to global studios across VR, mobile, and multiplayer platforms. Spanned gameplay systems, back-end integration, live service support, and team leadership with diverse, cross-functional teams.
Tech Lead at CFX Gaming
October 1, 2021 - February 28, 2023
Led the technical development of foundational technologies for a blockchain-based NFT Social MMO. Managed team members, mentored junior developers, and coordinated multiplayer programming efforts.
Senior Unity Developer at SYBO
August 1, 2017 - November 30, 2020
Developed Unity editor tools to streamline project workflows and CI/CD pipelines, focusing on feature integration and optimization.
Senior Unity Developer at Hugo Games
August 1, 2016 - May 31, 2017
Implemented new features and improved tool sets for Flower Flush, a Match-3 game, including gameplay integration and performance tuning.
Lead Unity Developer at Nerd Agency
July 1, 2014 - July 31, 2016
Led the development of six mobile games, overseeing the entire codebase from conception to launch and guiding feature integration and creative direction.

Education

BSc (Hons) Computer Games Development, First-Class Honours at University of East London
January 1, 2010 - September 1, 2013

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Media & Entertainment, Professional Services

Skills

Experience Level

Expert
Expert

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