Hi there! I’m Riasat Azim Khan, a Senior Game Programmer with a passion for creating 3D and 2D games using the Unity engine. I’ve got over 10 years of hands-on experience and have helped deliver titles with 100M+ downloads, while keeping a sharp focus on high-quality gameplay and streamlining the development process. I enjoy collaborating with cross-functional teams, emphasizing clear communication for better task management, and I love contributing to game design and overall system architecture.

Riasat Azim Khan

Hi there! I’m Riasat Azim Khan, a Senior Game Programmer with a passion for creating 3D and 2D games using the Unity engine. I’ve got over 10 years of hands-on experience and have helped deliver titles with 100M+ downloads, while keeping a sharp focus on high-quality gameplay and streamlining the development process. I enjoy collaborating with cross-functional teams, emphasizing clear communication for better task management, and I love contributing to game design and overall system architecture.

Available to hire

Hi there! I’m Riasat Azim Khan, a Senior Game Programmer with a passion for creating 3D and 2D games using the Unity engine. I’ve got over 10 years of hands-on experience and have helped deliver titles with 100M+ downloads, while keeping a sharp focus on high-quality gameplay and streamlining the development process.

I enjoy collaborating with cross-functional teams, emphasizing clear communication for better task management, and I love contributing to game design and overall system architecture.

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Experience Level

Expert
Expert
Expert
Expert
Expert

Language

English
Fluent

Work Experience

Senior Game Programmer at Kolpoverse Studios
January 1, 2023 - Present
Led development across multiple Unity-based titles, including Hole Jam (hole and conveyor belt puzzle), Goods Tap Jam (tap-away boxes), Colorslide Jam (block puzzle with a water park theme), Restaurant Jam (block puzzle), Red Rail Redemption (rail shooter on a train), Chain Squad (top-down snake-style bullet hell), Armored Assembly (merge-and-match three), Action Tower (top-down action and management), Chaos Soldier (first-person rail shooter, doom style), Luggage Unblock Frenzy (color-match puzzle), Jelly Build Jam (jelly-themed puzzle), Tray Slide Merge (2084 grocery-themed game). Collaborated with cross-functional teams to optimize development processes and drive downloads.
Game Programmer at Alpha Potato
February 1, 2020 - December 31, 2022
Worked on several titles including Prank Master 3D (published by Lion Studios), Pawn Shop Master (shop management), Videos of my Projects (various titles). Implemented core gameplay, UI, and optimization improvements, collaborating with designers and QA to ensure solid player experiences.
Game Programmer at Goli Cricket Studios
January 1, 2015 - January 1, 2020
Developed and contributed to Cricket-themed titles such as Goli Cricket (turn-based multiplayer), Cricket Career Super League (team management), and Pipe Rotate (hyper-casual puzzle). Worked on gameplay systems, balancing, and polish across titles published under the studio brand.

Education

Engineering Degree in Computer Science at North South University
January 1, 2011 - December 31, 2014

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming

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