I specialize in making 3D and 2D games using the Unity engine. With over 10 years of experience and 100M+ downloads, I focus on delivering high-quality games while optimizing the development process. I value effective communication for better task management and I love contributing to game design and mentoring teammates.

Riasat Azim Khan

I specialize in making 3D and 2D games using the Unity engine. With over 10 years of experience and 100M+ downloads, I focus on delivering high-quality games while optimizing the development process. I value effective communication for better task management and I love contributing to game design and mentoring teammates.

Available to hire

I specialize in making 3D and 2D games using the Unity engine. With over 10 years of experience and 100M+ downloads, I focus on delivering high-quality games while optimizing the development process.

I value effective communication for better task management and I love contributing to game design and mentoring teammates.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert

Language

English
Fluent

Work Experience

Senior Game Programmer at Kolpoverse Studios
January 1, 2023 - Present
Led development across multiple Unity-based titles, including Hole Jam (hole and conveyor belt puzzle), Goods Tap Jam (tap-away boxes), Colorslide Jam (block puzzle with a water park theme), Restaurant Jam (block puzzle), Red Rail Redemption (rail shooter on a train), Chain Squad (top-down snake-style bullet hell), Armored Assembly (merge-and-match three), Action Tower (top-down action and management), Chaos Soldier (first-person rail shooter, doom style), Luggage Unblock Frenzy (color-match puzzle), Jelly Build Jam (jelly-themed puzzle), Tray Slide Merge (2084 grocery-themed game). Collaborated with cross-functional teams to optimize development processes and drive downloads.
Game Programmer at Alpha Potato
February 1, 2020 - December 31, 2022
Worked on several titles including Prank Master 3D (published by Lion Studios), Pawn Shop Master (shop management), Videos of my Projects (various titles). Implemented core gameplay, UI, and optimization improvements, collaborating with designers and QA to ensure solid player experiences.
Game Programmer at Goli Cricket Studios
January 1, 2015 - January 1, 2020
Developed and contributed to Cricket-themed titles such as Goli Cricket (turn-based multiplayer), Cricket Career Super League (team management), and Pipe Rotate (hyper-casual puzzle). Worked on gameplay systems, balancing, and polish across titles published under the studio brand.
Game Programmer at Pechas Game Studios
January 1, 2015 - January 1, 2020
Contributed to multiple titles including Goli Cricket (Turn-based multiplayer cricket), Cricket Career Super League (team management), and Pipe Rotate (hyper casual puzzle). Implemented gameplay logic, UI, and networking; collaborated with designers; helped optimize performance.

Education

Engineering Degree in Computer Science at North South University
January 1, 2011 - December 31, 2014
Engineering Degree in Computer Science at North South University
January 1, 2011 - January 1, 2014

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Media & Entertainment