I’m always trying to better myself as a person and as a professional. I thrive when I’m challenged to use my different abilities, and I work hard to keep my deliveries at their best. I’m a people person who excels at teamwork and effective communication with others regardless of their professional background. I enjoy collaborating to build strong pipelines and high-quality real-time and CGI results.

Ricardo Fernandez Moctezuma

I’m always trying to better myself as a person and as a professional. I thrive when I’m challenged to use my different abilities, and I work hard to keep my deliveries at their best. I’m a people person who excels at teamwork and effective communication with others regardless of their professional background. I enjoy collaborating to build strong pipelines and high-quality real-time and CGI results.

Available to hire

I’m always trying to better myself as a person and as a professional. I thrive when I’m challenged to use my different abilities, and I work hard to keep my deliveries at their best.

I’m a people person who excels at teamwork and effective communication with others regardless of their professional background. I enjoy collaborating to build strong pipelines and high-quality real-time and CGI results.

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Experience Level

Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate

Language

Work Experience

Layout Technical Artist and Real Time Render Artist at Ploop VFX
May 1, 2022 - March 1, 2026
Contributed to the development of ads and commercial assets across multiple platforms. Built foundational layout work as a Layout Technical Artist and supported the pipeline by helping develop tools and automations to optimize production workflow.
3D Generalist at Home VR
March 1, 2021 - February 1, 2022
Developed interactive architectural visualization projects in Unreal Engine, supporting scene creation and general 3D production for immersive VR experiences.
3D Environment Artist at You Can Event
January 1, 2020 - February 1, 2021
Worked as part of a team creating environments for virtual reunions. Produced props and assets using Maya, Blender, Substance Suite, and Unreal Engine based on environment specifications.
3D Generalist at XR Tales
February 1, 2019 - November 1, 2019
Supported R&D for virtual productions in CGI and VFX departments. Contributed to projects including video mapping, 3D motion graphics, music videos, and other related creative productions.
3D Artist/Animator at Videns
January 1, 2018 - December 1, 2018
Worked on marketing assets including ads and commercials for multiple platforms. Produced and animated 3D content using a range of software tools to meet campaign requirements.
Freelancer | Remote 3D Generalist at Freelancer
January 1, 2018 - Present
Worked on a variety of 3D projects for clients worldwide, including marketing studios, virtual reality, visual development, and virtual production initiatives. Provided remote generalist support across modeling, look development, and rendering workflows as needed per project.

Education

BA Animation and Digital Arts at ITESM Guadalajara
January 1, 2018 - December 1, 2018
Lighting and Compositing at Technicolor Academy
July 1, 2022 - January 1, 2022

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Professional Services