Richard Clarke
I’m a Creative Technologist with 30 years’ experience designing and delivering VR/AR/MR and web-based interactive experiences for global brands.
About
I’m a Creative Technologist with 30 years’ experience designing and delivering VR/AR/MR and web-based interactive experiences for global brands. I’ve worked across environments from agencies and in-house teams to freelance setups, helping teams turn ambitious ideas into engaging, reliable real-world experiences.
I’m hands-on with Unity, WebXR, and AI-assisted development (with tools like Claude and Copilot) and I also bring a strong technical and hardware background, including DMX/Art-Net, Arduino, and Raspberry Pi. I’ve led scoping, costing, and delivery of client projects, and I’ve earned BAFTA and BIMA recognition for innovation—most recently supporting technical delivery and research for new client hardware and immersive initiatives.
- 26 years' experience
- Joined October 2026
Industry experience
- Media & Entertainment
- Software & Internet
- Computers & Electronics
Work experience· 9 roles
● Supported the technical side of the business across EMEA/APAC markets, working alongside the founder to allow him to focus on the Americas and overall business operations ● Worked with leadership team on quoting new projects ranging in costs from £50k-£250k ● Managed technical delivery across an average of 5-6 concurrent projects ● Provided hands-on technical problem solving and support to the development team ● Liaised daily with Project Managers, Creative teams, Clients, and Developers ● Led research and procurement of new hardware technologies for client projects
Scoped and cost all client projects, and managed a development team to ensure on-time delivery. Acted as the primary technical point of contact for clients and developers, balancing technical feasibility with creative requirements and delivery timelines.
Developed bespoke Unity-based marketing suite experience content for Apple ProtabIets, now permanently installed in showrooms in London and New York. Built custom integration code to control displays, room lighting, blinds, and bespoke LED control for scalable architectural models. Delivered interactive 3D building exploration tools synchronized across multiple large-format displays.
Certifications and awards
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