Available to hire
Hi, I’m Rico Panvini, a Belgian game and visual designer with a passion for turning ideas into engaging visuals. I’ve helped build brands and create immersive experiences through my work at studios and my own venture. I enjoy collaborating across disciplines to craft design-led solutions that resonate with audiences.
I thrive on delivering clean, thoughtful visuals and storytelling, whether shaping a new brand, designing interfaces, or prototyping game concepts for clients ranging from startups to established brands.
Skills
Experience Level
Expert
Intermediate
Work Experience
Intern, Game Design at Lugus Studio
January 1, 2015 - January 1, 2015Assisted with game design tasks during internship, contributing to concept development and prototyping across projects.
Founder at Genkse shtijl
January 1, 2021 - January 1, 2021Founded and led Genkse shtijl; managed project delivery, business development, and client relationships for a design studio.
Visual Designer
January 1, 2018 - November 24, 2025Provided visual design services for multiple studios and clients; collaborated with Native Nation, Hillview, Medialife, KnockKnockMedia, BackBone, Digivikings, Coco media.
Education
Audiovisuele vorming at Atlas College
January 1, 2010 - November 24, 2025Game design at Atlas College
January 1, 2013 - November 24, 2025Bachelor Animatiefilm at Luca School of Arts
January 1, 2015 - November 24, 2025Bachelor Visual arts at Luca School of Arts
January 1, 2016 - November 24, 2025Master Visual arts at Luca School of Arts
January 1, 2019 - November 24, 2025Master of Education at Luca School of Arts
January 1, 2020 - November 24, 2025Qualifications
Industry Experience
Media & Entertainment, Software & Internet, Professional Services, Education
Skills
Experience Level
Expert
Intermediate
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