Available to hire
Hi, I’m Rico Panvini, a Belgian game and visual designer with a passion for turning ideas into engaging visuals. I’ve helped build brands and create immersive experiences through my work at studios and my own venture. I enjoy collaborating across disciplines to craft design-led solutions that resonate with audiences.
I thrive on delivering clean, thoughtful visuals and storytelling, whether shaping a new brand, designing interfaces, or prototyping game concepts for clients ranging from startups to established brands.
Skills
Experience Level
Expert
Intermediate
Work Experience
Founder at Genkse shtijl
January 1, 2021 - January 1, 2021Founded and led Genkse shtijl; managed project delivery, business development, and client relationships for a design studio.
Visual Designer
January 1, 2018 - November 24, 2025Provided visual design services for multiple studios and clients; collaborated with Native Nation, Hillview, Medialife, KnockKnockMedia, BackBone, Digivikings, Coco media.
Intern, Game Design at Lugus Studio
January 1, 2015 - January 1, 2015Assisted with game design tasks during internship, contributing to concept development and prototyping across projects.
Education
Audiovisuele vorming at Atlas College
January 1, 2010 - November 24, 2025Game design at Atlas College
January 1, 2013 - November 24, 2025Bachelor Animatiefilm at Luca School of Arts
January 1, 2015 - November 24, 2025Bachelor Visual arts at Luca School of Arts
January 1, 2016 - November 24, 2025Master Visual arts at Luca School of Arts
January 1, 2019 - November 24, 2025Master of Education at Luca School of Arts
January 1, 2020 - November 24, 2025Qualifications
Industry Experience
Media & Entertainment, Software & Internet, Professional Services, Education
Skills
Experience Level
Expert
Intermediate
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