Available to hire
I have over five years of professional experience working alongside fellow engineers, designers, producers, and artists, and I have improved and learned many skills on multiple AAA titles. My communication skills have greatly improved with each team I have been on, as I work to ensure everyone is on the same page and the product is created efficiently and to the desired specifications. I am also confident in contributing to the team and producing results with my programming expertise. I have been placed in many different coding situations and adapted and conquered each problem with a high level of understanding.
Work Experience
Software Engineer II (Generalist/UI/UX) at Blind Squirrel Games
November 1, 2019 - March 1, 2026Collaborated with professional artists, producers, QA, and engineers to deliver unified projects. Demonstrated strong debugging and problem-solving across multiple projects and rapidly learned new tools during transitions.
R&D Software Engineer at LightMed USA
May 1, 2018 - November 1, 2018Engineered modules for medical device software in C#. Created documentation and performed QA on software and hardware.
Education
Bachelor's in Computer Game Science at University of California, Irvine
January 11, 2030 - April 17, 2026Qualifications
Industry Experience
Gaming, Software & Internet, Media & Entertainment
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