I'm a First-Class Computing for Games graduate and software developer with commercial and project experience developing and shipping game projects using Unity and C#. This includes the development of gameplay systems, AI behaviours, and UI-driven functionality, working collaboratively in Agile teams with Git-based workflows. I have 4 years of experience working in Agile teams and using Git-based version control to develop features from design and prototyping through implementation and testing. I'm generally purported to have strong problem-solving and collaborative development skills, with a particular interest in creating engaging and enjoyable user experiences. I'm deeply passionate about creating games with a strong creative vision while advocating for the player throughout development.…

Robert Lancaster

I'm a First-Class Computing for Games graduate and software developer with commercial and project experience developing and shipping game projects using Unity and C#. This includes the development of gameplay systems, AI behaviours, and UI-driven functionality, working collaboratively in Agile teams with Git-based workflows. I have 4 years of experience working in Agile teams and using Git-based version control to develop features from design and prototyping through implementation and testing. I'm generally purported to have strong problem-solving and collaborative development skills, with a particular interest in creating engaging and enjoyable user experiences. I'm deeply passionate about creating games with a strong creative vision while advocating for the player throughout development.…

Available to hire

I’m a First-Class Computing for Games graduate and software developer with commercial and project experience developing and shipping game projects using Unity and C#. This includes the development of gameplay systems, AI behaviours, and UI-driven functionality, working collaboratively in Agile teams with Git-based workflows. I have 4 years of experience working in Agile teams and using Git-based version control to develop features from design and prototyping through implementation and testing.

I’m generally purported to have strong problem-solving and collaborative development skills, with a particular interest in creating engaging and enjoyable user experiences. I’m deeply passionate about creating games with a strong creative vision while advocating for the player throughout development.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
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Language

English
Fluent

Work Experience

Gameplay Programmer / Product Owner (Co-founder) at Keeled Moon
May 1, 2025 - March 1, 2026
Developed gameplay systems and prototypes in C# within Unity as part of a multidisciplinary team. Designed and implemented AI behaviours and game mechanics, and coordinated development priorities and stakeholder feedback as Product Owner for a commercial game project. Worked in Agile workflows with Git-based version control to deliver project milestones.
Customer Assistant at Asda
July 1, 2024 - September 30, 2024
Helping customers find what they need around the store. Communicating and working alongside colleagues to get tasks done. Shelf stacking, stock rotation and online delivery collection. Adapting to any task required, and gaining proficiency in completing tasks quickly.
Customer Assistant at Morrisons
June 1, 2023 - August 31, 2023
Helping customers find what they need around the store. Communicating and working alongside colleagues to get tasks done. Shelf stacking, stock rotation and online delivery collection. Adapting to any task required, and gaining proficiency in completing tasks quickly.
Customer Assistant at Cats Protection League (Charity)
August 1, 2022 - September 1, 2022
Welcoming customers, providing assistance, and handling till operations. Processing donations, as well as carrying out quality checks and Gift Aid administration.
Software Developer at n-Coders
August 1, 2021 - Present
Built a reusable NPC dialogue system in C# using Unity and implemented CSV data import functionality to drive dialogue content through the user interface.
Volunteer Fundraiser at Interact Rotary Club (Charity)
December 1, 2020 - June 1, 2022
Organising bake sales, raffles, and community events to raise funds for local charities. Coordinating the Christmas Shoebox campaign for residential care homes in Cornwall. Establishing a food donation scheme supporting Newquay Food Bank.
Software Developer at Software Cornwall
August 1, 2019 - Present
Collaborated with a team to develop rover control software in C++, implementing movement and navigation functionality through problem-solving and testing for project objectives.
Young Leader at 5th Newquay Scouts
December 1, 2017 - June 1, 2019
Supporting Beaver Scouts as a Young Leader during meetings, activities, and trips. Leading group activities while assisting the Senior Leader. Carrying out safeguarding responsibilities to ensure a safe environment.

Education

BSc (Hons) Computing for Games - 1st Class Honours at Falmouth University
September 1, 2022 - May 1, 2025
A-Levels at Newquay Tretherras Sixth Form
September 1, 2020 - June 1, 2022
GCSEs at Newquay Tretherras
September 1, 2018 - August 1, 2020
BSc (Hons) Computing for Games - First Class Honours at Falmouth University
September 1, 2022 - May 1, 2025
A-Levels at Newquay Tretherras Sixth Form
September 1, 2020 - June 1, 2022

Qualifications

Bronze Duke of Edinburgh
September 1, 2019 - June 1, 2020
Silver Duke of Edinburgh
September 1, 2020 - June 1, 2021
Black belt (1st Dan) in Shotokan Karate
September 1, 2017 - June 1, 2020

Industry Experience

Gaming, Software & Internet, Media & Entertainment, Education, Computers & Electronics
    Nightmorn
    A 2D top-down Survival Horror game with online cooperative multiplayer developed during my 3rd year of university with my team, Keeled Moon. The game was awarded the 'Best Third Year Game' by popular vote at the university expo. https://www.twine.net/signin…
    Split Polarity
    A local versus game developed in my 1st year of university and published by InkForge Studios on Steam. The game was awarded the 'Bohemian Rhapsody' award by university staff for masterful mechanics and innovation. https://www.twine.net/signin…
    Samurai Horse Revenge
    Developed for the 2024 Global Game Jam, a hack and slash game where you play as a samurai horse taking revenge against the oppression of humanity. https://www.twine.net/signin…
    S-2304
    A collection game where you play as an abandoned research station investigating a drowned world. https://www.twine.net/signin…
    Quixotic
    A 2.5D narrative puzzle-platformer developed in my 2nd year of university. https://www.twine.net/signin…