I am a seasoned Senior Full-Stack Software Engineer with over a decade of experience crafting scalable web platforms and mobile applications. I specialize in AI tooling and indie game development, always eager to collaborate with cross-functional teams to deliver outstanding software solutions that meet business and technical objectives.

ROBERT DANIEL BARTOLOMEI

I am a seasoned Senior Full-Stack Software Engineer with over a decade of experience crafting scalable web platforms and mobile applications. I specialize in AI tooling and indie game development, always eager to collaborate with cross-functional teams to deliver outstanding software solutions that meet business and technical objectives.

Available to hire

I am a seasoned Senior Full-Stack Software Engineer with over a decade of experience crafting scalable web platforms and mobile applications. I specialize in AI tooling and indie game development, always eager to collaborate with cross-functional teams to deliver outstanding software solutions that meet business and technical objectives.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert

Language

English
Fluent
Italian
Beginner

Work Experience

Android Developer at Personal Projects
October 1, 2025 - November 30, 2025
✦ TrendForge Labs: GitHub repository star tracker with Android home screen widgets and comprehensive analytics dashboard. Implemented hourly/daily charts, historical trends, and local-first architecture. Technologies used: Kotlin, Jetpack Compose, Material Design 3, Coroutines, GitHub REST API, Google Play Billing, WorkManager, Room, Gradle ✦ Idle Watch: Android application for tracking device idle time and screen usage patterns. Features home screen widgets, usage analytics, and customizable monitoring settings. Technologies used: Kotlin, Jetpack Compose, Material Design 3, Coroutines, Google Play Billing, WorkManager, Room, Gradle Explore the above projects: bartolomei-development.web.app
Software Engineer at Open Source Personal Projects
December 1, 2024 - September 1, 2025
Developed and maintained open-source tools under Github Code Forge Temple: ✦ Agentic Signal Pricing: Developed a full-stack payments and licensing platform for Agentic Signal using React (frontend) and Deno (backend). Integrated Paddle for subscription management and Resend for automated license email delivery. Implemented secure checkout, customer registration, and license generation workflows. Technologies used: React, TypeScript, Vite, Deno, Deno Deploy (Deno Cloud Platform), MongoDB, Paddle (initially Stripe), Resend, Material-UI, Bun, GitHub Actions, CI/CD, ESLint. ✦ Agentic Signal: AI agent workflow automation platform enabling visual creation of intelligent workflows with local LLM integration, built using React/TypeScript and Deno. Technologies used: React, TypeScript, Vite, Deno, GraphQL Yoga, React Flow, Material-UI (MUI), Ollama, Playwright, Docusaurus, JSONata, Ajv, Zod, Bun, ESLint, Chart.js, SCSS, OAuth 2.0, Google Cloud Platform, Docker ✦ Local LLM NPC: An interactive educational game built for the Google Gemma 3n Impact Challenge. It leverages Gemma 3n’s on-device, multimodal AI to deliver private, offline-first learning experiences in a beautiful garden setting. Technologies used: C#, Godot Engine 4.4.1, .NET 8.0, Ollama, Gemma 3n (Google), JSON serialization, HTTP/REST APIs, Newtonsoft.Json ✦ScribePal: Privacy-first AI browser extension integrating with local Ollama LLMs. Chat UI, HTML/image scraping, custom prompt templates. Technologies used: React, TypeScript, Webpack, ESLint, SCSS, Ollama, Chrome/Firefox Extension APIs, npm, Babel, Shadow DOM, CI/CD (GitHub Actions), Web Crypto API, Browser Storage APIs, Content Scripts, Service Workers ✦ Circuit Sketcher: Modular suite for drawing electronics diagrams. Includes Obsidian plugin, Web App, and core library used by both. Technologies used: React, TypeScript, Webpack, Vite, SCSS, ESLint, CI/CD (GitHub Actions), Obsidian Plugin API, jQuery, Draw2D, IndexedDB, Zod ✦ Drove continuous improvements in code quality, architecture, and usability by incorporating user feedback and industry best practices to achieve project milestones. Discover more: github.com/code-forge-temple
Software Engineer at Truvity
October 1, 2022 - September 1, 2024
Delivered scalable React-based UIs, maintained a shared design system, and collaborated closely with cross-functional teams to deliver high-quality software solutions.
Frontend Developer at Accenture
October 1, 2021 - September 1, 2022
Built robust React components, coordinated feature deliveries, and worked on enterprise-grade deployment pipelines.
Technical Team Lead / Frontend Developer at Luxoft
May 1, 2016 - September 1, 2021
Led a team focused on developing React-based UIs, participated in architectural decisions, and supported best practices in code quality.
Indie Developer at Personal Projects
January 1, 2014 - April 1, 2016
Developed and published early versions of personal Android apps and indie games, focusing on unique gameplay mechanics and user engagement.
IT Consultant / Software Developer at Ibero Cruceros
February 1, 2010 - November 1, 2013
Developed Windows desktop applications for crew management, certification tracking, and designed a crew feedback survey system.
Java Programmer at Logic IT Consult
March 1, 2009 - August 1, 2009
Involved in software systems that utilized RFID technology, delivering reliable data handling and middleware components.
C++ Programmer (MFC) at Ident Net S.R.L.
July 1, 2007 - March 1, 2009
Created C++ MFC desktop applications for RFID-based document security and tracking, implementing low-level features.
Software Engineer at Open Source Personal Projects
December 1, 2025 - Present
Continued developing various open-source software projects including Agentic Signal Pricing, Agentic Signal, and Local LLM NPC among others.
Software Engineer at Open Source Personal Projects
December 1, 2024 - September 1, 2025
Developed and maintained open-source tools under Github Code Forge Temple including several platforms and applications.
Frontend Engineer at Accenture
October 1, 2021 - September 1, 2022
Built robust UI components, supported feature delivery, and coordinated A/B tests for UI improvements.
Technical Team Lead / Frontend Engineer at Luxoft
May 1, 2016 - September 1, 2021
Led a team of engineers developing React-based UIs and participated in architectural decisions.
Software Engineer at Open Source Personal Projects
December 1, 2025 - Present
✦ Continued development of my open-source software ecosystem (see detailed projects descriptions below in period Dec 2024 – Sept 2025).

Education

B.Sc. in Networks and Telecommunications Software at Electronics, Telecommunications and Technology of Information
September 1, 2005 - September 1, 2009
B.Sc. in Electronics and Telecommunications at University POLITEHNICA of Bucharest
January 11, 2030 - March 6, 2026
B.Sc. in Electronics and Telecommunications at University POLITEHNICA of Bucharest
January 11, 2030 - April 1, 2026

Qualifications

Leadership Academy
January 1, 2019 - January 22, 2026
Agile Methodologies
January 1, 2017 - January 22, 2026
React.js Development
January 1, 2017 - January 22, 2026
AngularJS Development
January 1, 2016 - January 22, 2026
EITC/CP/PPF Python Programming Fundamentals
January 11, 2030 - March 6, 2026
Leadership Academy
January 1, 2019 - March 6, 2026
Agile Methodologies
January 1, 2017 - March 6, 2026
React.js Development
January 1, 2017 - March 6, 2026
AngularJS Development
January 1, 2016 - March 6, 2026
EITC/AI/GCML Google Cloud Machine Learning
January 11, 2030 - April 1, 2026
EITC/CL/GCP Google Cloud Platform
January 11, 2030 - April 1, 2026
EITC/CP/PPF Python Programming Fundamentals
January 11, 2030 - April 1, 2026

Industry Experience

Software & Internet, Gaming, Professional Services, Media & Entertainment, Education, Computers & Electronics
    paper Agentic Signal Pricing

    Developed a full-stack payments and licensing platform for Agentic Signal using React (frontend) and Deno (backend). Integrated Paddle for subscription management and Resend for automated license email delivery. Implemented secure checkout, customer registration, and license generation workflows.

    Technologies used: React, TypeScript, Vite, Deno, Deno Deploy (Deno Cloud Platform), MongoDB, Paddle (initially Stripe), Resend, Material-UI, Bun, GitHub Actions, CI/CD, ESLint.

    paper Local LLM NPC

    An interactive educational game built for the Google Gemma 3n Impact Challenge. It leverages Gemma 3n’s on-device, multimodal AI to deliver private, offline-first learning experiences in a beautiful garden setting.

    Technologies used: C#, Godot Engine 4.4.1, .NET 8.0, Ollama, Gemma 3n (Google), JSON serialization, HTTP/REST APIs, Newtonsoft.Json

    paper Agentic Signal

    AI agent workflow automation platform enabling visual creation of intelligent workflows with local LLM integration, built using React/TypeScript and Deno.

    Technologies used: React, TypeScript, Vite, Deno, GraphQL Yoga, React Flow, Material-UI (MUI), Ollama, Playwright, Docusaurus, JSONata, Ajv, Zod, Bun, ESLint, Chart.js, SCSS, OAuth 2.0, Google Cloud Platform, Docker

    paper Agentic Signal Pricing

    Developed a full-stack payments and licensing platform for Agentic Signal using React (frontend) and Deno (backend). Integrated Paddle for subscription management and Resend for automated license email delivery. Implemented secure checkout, customer registration, and license generation workflows.

    Technologies used: React, TypeScript, Vite, Deno, Deno Deploy (Deno Cloud Platform), MongoDB, Paddle (initially Stripe), Resend, Material-UI, Bun, GitHub Actions, CI/CD, ESLint.