My name is Robert Berrier. I’ve been in the game industry as a 3D Game Artist for over 22 years, with about three years of that working at a high profile creative agency. For the past eight years, I’ve also been running my own art studio, Mesh Masters, where we’ve delivered projects for both game studios, VR projects and creative agencies. Currently I am shifting Mesh Masters to a different setup. To open up the chance to work at and with a great new team and family. Mesh Masters has equipped me with a robust skill set in both 3D art, (game) design, and the operational nuances of running a business. Everything from team leadership, project management, marketing, sales, art direction and everything else needed for running a creative business. I am looking for a new place and crew where I can put those skills to good use

Robert Berrier

My name is Robert Berrier. I’ve been in the game industry as a 3D Game Artist for over 22 years, with about three years of that working at a high profile creative agency. For the past eight years, I’ve also been running my own art studio, Mesh Masters, where we’ve delivered projects for both game studios, VR projects and creative agencies. Currently I am shifting Mesh Masters to a different setup. To open up the chance to work at and with a great new team and family. Mesh Masters has equipped me with a robust skill set in both 3D art, (game) design, and the operational nuances of running a business. Everything from team leadership, project management, marketing, sales, art direction and everything else needed for running a creative business. I am looking for a new place and crew where I can put those skills to good use

Available to hire

My name is Robert Berrier. I’ve been in the game industry as a 3D Game Artist for over 22
years, with about three years of that working at a high profile creative agency.
For the past eight years, I’ve also been running my own art studio, Mesh Masters, where
we’ve delivered projects for both game studios, VR projects and creative agencies.
Currently I am shifting Mesh Masters to a different setup. To open up the chance to work at
and with a great new team and family.
Mesh Masters has equipped me with a robust skill set in both 3D art, (game) design, and the
operational nuances of running a business. Everything from team leadership, project
management, marketing, sales, art direction and everything else needed for running a
creative business.
I am looking for a new place and crew where I can put those skills to good use

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Work Experience

Founder & Owner at Mesh Masters
January 1, 2017 - November 12, 2025
Running my own art studio, delivering projects for game studios, VR projects, and creative agencies.
Senior 3D Artist at Media Monks
December 1, 2016 - December 1, 2016
Lead 3D artist for client assignments, working on small projects mostly involving advertising games and websites.
Freelance 3D Artist
December 1, 2017 - December 1, 2017
Worked on side-hustles specializing in game art.
Freelance 3D Artist at Sanoma / Disney
May 1, 2015 - May 1, 2015
Modeled in-game environments and city landscapes.
3D Artist at ISOTX
December 1, 2013 - December 1, 2013
Modeled units and props, assisted with art style improvements.

Education

MBO Games & Animation at Grafisch Lyceum Rotterdam
September 1, 2002 - September 1, 2006
Animation major at QANTM College Amsterdam
November 1, 2006 - April 1, 2009

Qualifications

3D Motive Workshops
January 11, 2030 - November 12, 2025
CG Society Workshops
January 11, 2030 - November 12, 2025

Industry Experience

Gaming, Media & Entertainment, Professional Services