Dear Si r or Madam, I am I am s ubmi t t i ng my appl i c at i on f or t he pos i t i on of 2 D Game Ar t i s t i n r es pons e s ubmi t t i ng my appl i c at i on f or t he pos i t i on of 2 D Game Ar t i s t i n r es pons e t o y our pos t i ng on Ar t s t at i on. Wi t h my exper i enc e as a Conc ept Ar t i s t , I l l us t r at or , and 2 D/ 3D ar t i s t on var i ous pr oj ec t s , i nc l udi ng f r eel anc e wor k , as wel l as s c hool pr oj ec t s and GameJ ams , I am eager t o c ont r i but e my s k i l l s t o y our c ompany on t hi s exc i t i ng and c r eat i ve pr oj ec t ! I am I am pr pr of of i c i c i ent i n di gi t i ent i n di gi t al i l l us al i l l us t r t r at at i on, us i on, us i ng s i ng s of of t war t war e s e s uc uc h as Phot h as Phot os os hop or hop or Pr oc r eat e, and am abl e t o i t er at e qui c k l y when des i gni ng c har ac t er s , envi r onment s , or l andmar k s , whi l e t ak i ng i nt o ac c ount t he c ons t r ai nt s of game des i gn, par t i c ul ar l y i n c har ac t er des i gn. I c an adapt t o di f f er ent gr aphi c s t y l es or di f f er ent r ender s , c r eat i ng qui c k s k et c hes or f i ni s hed i l l us t r at i ons dependi ng on t he pr oj ec t ’ s needs . I al s o have 3D s k i l l s i n t he s t andar d vi deo game pi pel i ne : model i ng, t ext ur i ng, I al s o have 3D s k i l l s i n t he s t andar d vi deo game pi pel i ne : model i ng, t ext ur i ng, r i ggi ng, ani mat i on, and i mpl ement at i on on engi nes l i k e Uni t y or Unr eal . T he t ec hni que I ’ m mos t c omf or t abl e wi t h i s s c ul pt i ng i n ZBr us h or Bl ender , as i t al l ows me t o ac c el er at e my c r eat i ve pr oc es s i n c har ac t er or c r eat ur e des i gn by us i ng 2 D and 3D medi ums : f or exampl e, by pai nt i ng over a 3D- s c ul pt ed c har ac t er bas e. I al s o had t he oppor t uni t y t o wor k as a 3D s c ul pt or on a boar d game pr oj ec t , f or whi c h we us ed ZBr us h and 3DS Max. I under s t and t he i mpor t anc e of c r eat i vi t y i n t hi s t y pe of pr oj ec t , and I am I under s t and t he i mpor t anc e of c r eat i vi t y i n t hi s t y pe of pr oj ec t , and I am eager eager t o c ont r i but e t o y our game. I l ook f or war d t o hear i ng f r om y ou and am avai l abl e t o pr ovi de any addi t i onal i nf or mat i on y ou may need. Si nc er el y , Robi n DE NI S

Robin Denis

Dear Si r or Madam, I am I am s ubmi t t i ng my appl i c at i on f or t he pos i t i on of 2 D Game Ar t i s t i n r es pons e s ubmi t t i ng my appl i c at i on f or t he pos i t i on of 2 D Game Ar t i s t i n r es pons e t o y our pos t i ng on Ar t s t at i on. Wi t h my exper i enc e as a Conc ept Ar t i s t , I l l us t r at or , and 2 D/ 3D ar t i s t on var i ous pr oj ec t s , i nc l udi ng f r eel anc e wor k , as wel l as s c hool pr oj ec t s and GameJ ams , I am eager t o c ont r i but e my s k i l l s t o y our c ompany on t hi s exc i t i ng and c r eat i ve pr oj ec t ! I am I am pr pr of of i c i c i ent i n di gi t i ent i n di gi t al i l l us al i l l us t r t r at at i on, us i on, us i ng s i ng s of of t war t war e s e s uc uc h as Phot h as Phot os os hop or hop or Pr oc r eat e, and am abl e t o i t er at e qui c k l y when des i gni ng c har ac t er s , envi r onment s , or l andmar k s , whi l e t ak i ng i nt o ac c ount t he c ons t r ai nt s of game des i gn, par t i c ul ar l y i n c har ac t er des i gn. I c an adapt t o di f f er ent gr aphi c s t y l es or di f f er ent r ender s , c r eat i ng qui c k s k et c hes or f i ni s hed i l l us t r at i ons dependi ng on t he pr oj ec t ’ s needs . I al s o have 3D s k i l l s i n t he s t andar d vi deo game pi pel i ne : model i ng, t ext ur i ng, I al s o have 3D s k i l l s i n t he s t andar d vi deo game pi pel i ne : model i ng, t ext ur i ng, r i ggi ng, ani mat i on, and i mpl ement at i on on engi nes l i k e Uni t y or Unr eal . T he t ec hni que I ’ m mos t c omf or t abl e wi t h i s s c ul pt i ng i n ZBr us h or Bl ender , as i t al l ows me t o ac c el er at e my c r eat i ve pr oc es s i n c har ac t er or c r eat ur e des i gn by us i ng 2 D and 3D medi ums : f or exampl e, by pai nt i ng over a 3D- s c ul pt ed c har ac t er bas e. I al s o had t he oppor t uni t y t o wor k as a 3D s c ul pt or on a boar d game pr oj ec t , f or whi c h we us ed ZBr us h and 3DS Max. I under s t and t he i mpor t anc e of c r eat i vi t y i n t hi s t y pe of pr oj ec t , and I am I under s t and t he i mpor t anc e of c r eat i vi t y i n t hi s t y pe of pr oj ec t , and I am eager eager t o c ont r i but e t o y our game. I l ook f or war d t o hear i ng f r om y ou and am avai l abl e t o pr ovi de any addi t i onal i nf or mat i on y ou may need. Si nc er el y , Robi n DE NI S

Available to hire

Dear Si r or Madam,
I am I am s ubmi t t i ng my appl i c at i on f or t he pos i t i on of 2 D Game Ar t i s t i n r es pons e
s ubmi t t i ng my appl i c at i on f or t he pos i t i on of 2 D Game Ar t i s t i n r es pons e
t o y our pos t i ng on Ar t s t at i on.
Wi t h my exper i enc e as a Conc ept Ar t i s t , I l l us t r at or , and 2 D/ 3D ar t i s t on var i ous
pr oj ec t s , i nc l udi ng f r eel anc e wor k , as wel l as s c hool pr oj ec t s and GameJ ams , I
am eager t o c ont r i but e my s k i l l s t o y our c ompany on t hi s exc i t i ng and c r eat i ve
pr oj ec t !
I am I am pr pr of of i c i c i ent i n di gi t i ent i n di gi t al i l l us al i l l us t r t r at at i on, us i on, us i ng s i ng s of of t war t war e s e s uc uc h as Phot h as Phot os os hop or
hop or
Pr oc r eat e, and am abl e t o i t er at e qui c k l y when des i gni ng c har ac t er s ,
envi r onment s , or l andmar k s , whi l e t ak i ng i nt o ac c ount t he c ons t r ai nt s of game
des i gn, par t i c ul ar l y i n c har ac t er des i gn. I c an adapt t o di f f er ent gr aphi c s t y l es
or di f f er ent r ender s , c r eat i ng qui c k s k et c hes or f i ni s hed i l l us t r at i ons dependi ng
on t he pr oj ec t ’
s needs .
I al s o have 3D s k i l l s i n t he s t andar d vi deo game pi pel i ne : model i ng, t ext ur i ng,
I al s o have 3D s k i l l s i n t he s t andar d vi deo game pi pel i ne : model i ng, t ext ur i ng,
r i ggi ng, ani mat i on, and i mpl ement at i on on engi nes l i k e Uni t y or Unr eal . T he
t ec hni que I ’
m mos t c omf or t abl e wi t h i s s c ul pt i ng i n ZBr us h or Bl ender , as i t
al l ows me t o ac c el er at e my c r eat i ve pr oc es s i n c har ac t er or c r eat ur e des i gn by
us i ng 2 D and 3D medi ums : f or exampl e, by pai nt i ng over a 3D- s c ul pt ed
c har ac t er bas e. I al s o had t he oppor t uni t y t o wor k as a 3D s c ul pt or on a boar d
game pr oj ec t , f or whi c h we us ed ZBr us h and 3DS Max.
I under s t and t he i mpor t anc e of c r eat i vi t y i n t hi s t y pe of pr oj ec t , and I am I under s t and t he i mpor t anc e of c r eat i vi t y i n t hi s t y pe of pr oj ec t , and I am eager
eager
t o c ont r i but e t o y our game.
I l ook f or war d t o hear i ng f r om y ou and am avai l abl e t o pr ovi de any addi t i onal
i nf or mat i on y ou may need.
Si nc er el y ,
Robi n DE NI S

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Language

French
Fluent
English
Advanced

Work Experience

Add your work experience history here.

Education

Degree of Digital Designer and Director, Video Games – Game Art Specialization at Pôle 3D (Piktura) Art School
January 1, 2018 - January 1, 2021
Remote 3D Sculpting on Blender at Digital Painting School
January 1, 2022 - January 1, 2025
Digital Painting / Fantasy Drawing Training; Blender Concept Art at Digital Painting School
January 1, 2025 - January 1, 2026
Digital Painting at Digital Painting School
January 1, 2025 - January 1, 2026
Illustration and Concept Art Training at Digital Painting School
January 1, 2022 - January 1, 2025
Degree of Digital Designer and Director, Video Games at Pole 3D (Piktura) Art School
January 1, 2018 - January 1, 2021

Qualifications

Degree of Digital Designer and Director, Video Games - Specialization in Game Art
January 1, 2018 - January 1, 2021
Illustration and Concept Art Training - Blender / Fantasy Drawing
January 1, 2022 - January 1, 2025
Digital Painting Courses
January 1, 2025 - January 1, 2026

Industry Experience

Media & Entertainment, Gaming, Software & Internet, Education