I am a video game and film music composer and classically trained instrumentalist and singer. I have composed original music for game projects such as Merchanteer (naval themed trading and combat) and Agebringer / Space Base Games (visual novel loops), building ambience-driven music structures and integrating them into Wwise projects that developers then use in-engine. I have experience of remote collaborative working using Github as part of the Megabyte and Gamedevtv game jams. Alongside composing, I teach music at school and university level and performs professionally, including work with Durham Cathedral Choir and BBC Radio 3 broadcasts.
Costs are calculated on the basis of between £75 to £100 per minute of completed music - fully mixed and mastered, and stems if required, also including up to 3 rounds of reasonable revisions.
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A retro synth tune for a fun pixel art or retro setting
A hybrid track using authentic Japanese instruments as well as modern orchestral sounds
A Rock and Metal themed track for an action setting
A dark synthwave track for a futuristic setting
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