Hi, I’m Rohan Dattu Ch, a Unity Game Developer based in Hyderabad, India. I’ve spent 5+ years building mobile and multiplayer games using Unity and C#, with a focus on gameplay programming, UI systems, multiplayer integration, optimization, and scalable game architecture. I’ve worked on Web3-backed gameplay, backend-connected features, anti-cheat systems, cosmetics, progression, and monetization. I enjoy collaborating with teams to turn creative ideas into engaging and performant mobile experiences.

Rohan Dattu Ch

Hi, I’m Rohan Dattu Ch, a Unity Game Developer based in Hyderabad, India. I’ve spent 5+ years building mobile and multiplayer games using Unity and C#, with a focus on gameplay programming, UI systems, multiplayer integration, optimization, and scalable game architecture. I’ve worked on Web3-backed gameplay, backend-connected features, anti-cheat systems, cosmetics, progression, and monetization. I enjoy collaborating with teams to turn creative ideas into engaging and performant mobile experiences.

Available to hire

Hi, I’m Rohan Dattu Ch, a Unity Game Developer based in Hyderabad, India. I’ve spent 5+ years building mobile and multiplayer games using Unity and C#, with a focus on gameplay programming, UI systems, multiplayer integration, optimization, and scalable game architecture.

I’ve worked on Web3-backed gameplay, backend-connected features, anti-cheat systems, cosmetics, progression, and monetization. I enjoy collaborating with teams to turn creative ideas into engaging and performant mobile experiences.

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Experience Level

Expert
Expert
Expert
Expert
Intermediate

Work Experience

Game Developer at BooBoo Games
September 1, 2022 - Present
Developing and maintaining mobile games using Unity Engine and C#. Implementing gameplay systems, UI flows, animations, and scene management. Integrating SDKs, analytics tools, and monetization systems. Optimizing Android and iOS game performance for stable FPS. Working on Web3 integration and backend-connected gameplay systems.
Junior Unity Game Developer at Day Dreamz Studios
March 1, 2022 - September 1, 2022
Assisted in gameplay feature development and Unity-based UI implementation. Worked on level setup, scene management, and SDK integration. Participated in debugging, testing, and gameplay polishing.
Game Developer Intern at Chill Studios
July 1, 2021 - March 1, 2022
Worked on gameplay systems, level design, and feature implementation. Supported UI workflows and mobile game pipelines.

Education

Add your educational history here.

Qualifications

Bachelor’s Degree in Computer Science (Game Development & Designing)
January 11, 2030 - June 27, 2026
Certificate in C# – FlyHigh Animation
January 11, 2030 - June 27, 2026
Ethereum & Solidity Programming Certification
January 11, 2030 - June 27, 2026

Industry Experience

Gaming, Software & Internet, Media & Entertainment