I am a 3D artist with a background in mathematics and a decade of hands-on experience across the full CG pipeline. My work bridges technical precision and artistic sensibility — from procedural systems and simulations to cinematic rendering and scene composition. I thrive on complex problems, love connecting ideas across disciplines, and constantly push the limits of what 3D can achieve.

Roko Djurić

I am a 3D artist with a background in mathematics and a decade of hands-on experience across the full CG pipeline. My work bridges technical precision and artistic sensibility — from procedural systems and simulations to cinematic rendering and scene composition. I thrive on complex problems, love connecting ideas across disciplines, and constantly push the limits of what 3D can achieve.

Available to hire

I am a 3D artist with a background in mathematics and a decade of hands-on experience across the full CG pipeline.

My work bridges technical precision and artistic sensibility — from procedural systems and simulations to cinematic rendering and scene composition. I thrive on complex problems, love connecting ideas across disciplines, and constantly push the limits of what 3D can achieve.

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Experience Level

Expert
Expert
Intermediate

Language

Croatian
Fluent
English
Fluent

Work Experience

3D Generalist at Future Folklore
September 1, 2025 - Present
3D generalist responsible for end-to-end production across the CG pipeline, including modeling, texturing, lighting, and rendering; collaborating with art direction and production to meet project goals.
3D Archviz Generalist at Studio Ruan
January 1, 2023 - November 1, 2023
Led archviz workflows, delivering high-quality 3D visuals and animations for architectural clients; optimized pipelines and asset management.
3D Artist at Small Indie Company
May 1, 2022 - December 1, 2022
Created and iterated on 3D assets for an indie project, collaborating with teammates to deliver timely visuals.
3D Modeller at Kraken War Games
December 1, 2021 - March 1, 2022
Modelled and refined 3D assets for game-related projects, contributing to asset pipelines and asset quality.
Data Analyst at PhotoMath
May 1, 2018 - May 1, 2019
Analyzed data to inform product decisions; built dashboards and reports to support cross-functional teams.

Education

BA of Arts — 3D Design at University of Algebra, Zagreb
October 1, 2021 - February 1, 2025
College — Mathematics at PMF — Prirodoslovno-matematički fakultet
October 1, 2017 - July 1, 2021
High School at Prva Privatna Gimnazija, Zagreb
September 1, 2014 - July 1, 2017

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Gaming, Software & Internet