I’m a 4th-year student focused on UX/UI design and creating interactive digital experiences that are intuitive and user-friendly. I’ve worked on game development projects supported by Ubisoft and other institutions, where I collaborated with peers to design interfaces, prototype concepts, and build working features using tools like Unity, Unreal Engine, and JavaScript. I enjoy exploring how people interact with digital systems and how design can improve that experience.
I work well in team settings, contribute ideas, and adapt quickly to new tools and workflows. I’m always looking for better ways to solve problems and make things simpler, smarter, and easier to use.
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