I'm Roshan Kumar, a software developer and 3D graphics engineer with hands-on experience in full-stack web development, AI experimentation, and real-time graphics systems. I love building interactive 3D web platforms, motion capture pipelines, and AI-driven applications. I enjoy graphics, simulation, and designing scalable software systems.

Roshan Kumar

I'm Roshan Kumar, a software developer and 3D graphics engineer with hands-on experience in full-stack web development, AI experimentation, and real-time graphics systems. I love building interactive 3D web platforms, motion capture pipelines, and AI-driven applications. I enjoy graphics, simulation, and designing scalable software systems.

Available to hire

I’m Roshan Kumar, a software developer and 3D graphics engineer with hands-on experience in full-stack web development, AI experimentation, and real-time graphics systems. I love building interactive 3D web platforms, motion capture pipelines, and AI-driven applications.

I enjoy graphics, simulation, and designing scalable software systems.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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Work Experience

Game Developer Intern at PixelForge Studios
January 1, 2024 - June 30, 2024
Designed and optimized game-ready environments in Unity and Unreal Engine. Implemented real-time lighting, PBR materials, and physics-based interactions. Developed a prototype gameplay mechanic with animation & physics integration and optimized 3D assets for 60+ FPS performance on mid-range devices.
3D Technical Artist at Self-employed
July 1, 2023 - December 31, 2023
Built a real-time motion capture pipeline in Blender using Mediapipe for Mixamo rigs. Created cinematic environmental prototypes with modular assets and realistic lighting. Produced short animated walkthroughs and interactive 3D visualizations for portfolio showcases.
Frontend & Interactive Developer at Remote
August 1, 2022 - June 30, 2023
Developed an interactive 3D portfolio website using Next.js, Three.js, and GSAP. Integrated real-time 3D previews and implemented smooth, cinematic animations. Experimented with WebGPU rendering for next-gen interactive visualizations.
Game Developer at Appsndevices
January 1, 2026 - June 1, 2026
Developed interactive gameplay systems using Unreal Engine Blueprints, including object interaction, pickup, and snapping mechanics. Designed and implemented physics-based behaviors for in-game objects, improving realism and user interaction experience. Built shader-driven visual systems, including procedural fluid simulation using Unreal Engine material system. Collaborated on prototyping gameplay features and testing mechanics to improve system performance and stability.
Junior Developer at Flik
February 1, 2024 - November 1, 2025
Developed and maintained web application features using modern JavaScript frameworks, improving overall user experience and performance. Integrated APIs and handled data flow between frontend and backend systems. Contributed to feature development, testing, and deployment in a production environment.

Education

Bachelor of Computer Applications at Sri Jagadguru Renukacharya College of Science, Arts and Commerce
January 1, 2021 - January 1, 2024
Bachelor’s in Computer Application at Bangalore University
January 11, 2030 - May 11, 2026

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet