Available to hire
Hi, I’m Ross—an adaptable and creative animator with over 11 years of experience producing high-quality animation assets across multiple industries. I excel at evolving visual styles to match project needs and maintaining consistency across large asset libraries, collaborating closely with teammates to achieve polished results.
I’ve also worked in retail, warehousing, and bar roles, including management and team leadership, which has sharpened my communication, problem-solving, and collaborative skills while keeping me hands-on with production and delivery.
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Language
English
Fluent
Work Experience
Lead Animator / Animation Team Manager & Asset Designer at HutSix Security
January 1, 2019 - January 1, 2025Adapted and evolved animation style to match the company’s visual direction over a 6-year period. Designed and produced over 100–350 unique assets per tutorial, totaling 6,628 assets in total, including original work, re-skins, and updates to existing assets. Edited and optimized assets contributed by other team members to maintain consistent visual quality. Learned and effectively used five different animation software platforms, including onboarding for three programs to meet urgent project needs. Regularly worked out-of-hours and weekends without extra pay to ensure high-quality animation and meet urgent deadlines.
Animator / Creative Contributor / Business Lead at Alacrity Foundation
January 1, 2015 - January 1, 2019Contributed animation work and UI design support for a startup, ensuring design language and visual storytelling consistency. Secured leads and collaborated with external businesses to secure funding.
Owner / Creator / Animator / Asset Creator at Lost Games LT
January 1, 2011 - January 1, 2015Developed a game from idea to sale on Apple and Android marketplaces. Managed all creative assets and animation, balancing combat between three factions, including UI/HUD, scripting, and dedicated to production; audio/music were outsourced. Collaborated with developers and designers to ensure seamless integration of art and animation. Maintained a YouTube channel related to the project.
Bar staff (Simultaneous Roles) at Live Lounge & Schue
January 1, 2009 - January 1, 2011Balanced responsibilities across two part-time roles while maintaining a high standard of quality and sales.
Sales Assistant at GAME
January 1, 2006 - January 1, 2009Supported marketing and promotional teams with visual assets and sales support.
Education
BA Hons – Computer Game Design at University of Newport Wales
January 11, 2030 - July 1, 2026Qualifications
Industry Experience
Gaming, Media & Entertainment, Software & Internet, Retail
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
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