I am a passionate 3D artist and creative director with a strong blend of artistic vision and technical know-how. I love turning bold concepts into painterly, real-time visuals, shaping art direction, assets, and immersive environments in Unreal Engine and Unity. My work spans game projects, VR experiences, and educational simulations, with a focus on collaborative pipelines and polished storytelling.
Over the years I have led artistic direction, modeled and textured characters and environments, and built streamlined workflows from concept to delivery. I thrive in multidisciplinary teams and enjoy exploring new techniques to push the boundaries of what’s visually possible in interactive media.
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