I am a passionate 3D artist and creative director with a strong blend of artistic vision and technical know-how. I love turning bold concepts into painterly, real-time visuals, shaping art direction, assets, and immersive environments in Unreal Engine and Unity. My work spans game projects, VR experiences, and educational simulations, with a focus on collaborative pipelines and polished storytelling. Over the years I have led artistic direction, modeled and textured characters and environments, and built streamlined workflows from concept to delivery. I thrive in multidisciplinary teams and enjoy exploring new techniques to push the boundaries of what’s visually possible in interactive media.

Rafaëlle Pierre

I am a passionate 3D artist and creative director with a strong blend of artistic vision and technical know-how. I love turning bold concepts into painterly, real-time visuals, shaping art direction, assets, and immersive environments in Unreal Engine and Unity. My work spans game projects, VR experiences, and educational simulations, with a focus on collaborative pipelines and polished storytelling. Over the years I have led artistic direction, modeled and textured characters and environments, and built streamlined workflows from concept to delivery. I thrive in multidisciplinary teams and enjoy exploring new techniques to push the boundaries of what’s visually possible in interactive media.

Available to hire

I am a passionate 3D artist and creative director with a strong blend of artistic vision and technical know-how. I love turning bold concepts into painterly, real-time visuals, shaping art direction, assets, and immersive environments in Unreal Engine and Unity. My work spans game projects, VR experiences, and educational simulations, with a focus on collaborative pipelines and polished storytelling.

Over the years I have led artistic direction, modeled and textured characters and environments, and built streamlined workflows from concept to delivery. I thrive in multidisciplinary teams and enjoy exploring new techniques to push the boundaries of what’s visually possible in interactive media.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
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Language

French
Fluent
English
Advanced
Spanish; Castilian
Intermediate

Work Experience

Artiste 3D polyvalente at Thales DMS
January 1, 2021 - January 1, 2023
Development of a 3D mission simulation tool for underwater mine clearance; pipeline setup and optimization; real-time renders of products; Unreal Engine 5 environments; VR experiences; interactive 3D assets for the web.
Directrice Artistique at KAZH
January 1, 2021 - January 1, 2023
Art direction for a student game inspired by Breton legends in an impressionist style on Unreal Engine 5; concept art, UI, 2D assets; stylized shaders and texturing; character and environment modeling; teaser/trailer postproduction.
Artiste 3D polyvalente at Ingenium Digital Learning
June 1, 2020 - September 1, 2020
Development of an ecology-themed AR application; asset modeling, rigging and animation; Unity & Vuforia integration for AR/VR; C# development.
Directrice Artistique (Freelance) at Anomalie Studio / Pawful Dice
January 1, 2024 - January 1, 2026
Definition and maintenance of the artistic direction for a stylized roguelike deckbuilder; real-time environments; character and creature modeling/texturing; asset creation and Unity integration.

Education

Baccalauréat Scientifique at Marie Curie - Sceaux
January 1, 2016 - January 1, 2016
Année Préparatoire at Gobelins - Ecole de l’image - Paris
January 1, 2016 - January 1, 2017
Animation 3D - Esma - Classe internationale at Esma - Lyon
January 1, 2017 - January 1, 2019
Bachelor Animation 3D - Game Art at Paris Ynov Campus
January 1, 2019 - January 1, 2021
Master en Gestion de projet multimedia at Paris Ynov Campus
January 1, 2021 - January 1, 2023

Qualifications

Brevet d'initiation à l’aéronautique
January 1, 2015 - February 16, 2026

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Education