I’m a Unity 3D Developer with 9+ years of experience building immersive 3D applications, digital twins, AR/VR experiences, and simulators. I enjoy bridging the gap between physical and digital systems through AR and IoT technologies. I collaborate with cross-functional teams to design intuitive interfaces, write robust C# code, optimize performance, and deliver scalable digital twin solutions using Unity and related tools. I’m passionate about prototyping, mentoring, and delivering high-quality results.

Rumisa Omer Musa

I’m a Unity 3D Developer with 9+ years of experience building immersive 3D applications, digital twins, AR/VR experiences, and simulators. I enjoy bridging the gap between physical and digital systems through AR and IoT technologies. I collaborate with cross-functional teams to design intuitive interfaces, write robust C# code, optimize performance, and deliver scalable digital twin solutions using Unity and related tools. I’m passionate about prototyping, mentoring, and delivering high-quality results.

Available to hire

I’m a Unity 3D Developer with 9+ years of experience building immersive 3D applications, digital twins, AR/VR experiences, and simulators. I enjoy bridging the gap between physical and digital systems through AR and IoT technologies.
I collaborate with cross-functional teams to design intuitive interfaces, write robust C# code, optimize performance, and deliver scalable digital twin solutions using Unity and related tools. I’m passionate about prototyping, mentoring, and delivering high-quality results.

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Experience Level

Expert
Expert
Expert
Expert

Language

Arabic
Fluent
English
Advanced

Work Experience

Unity 3D Developer at Takamul Technologies
July 2, 2024 - July 2, 2026
Develop standalone and WebGL digital twin products, build immersive 3D environments and VR experiences using Unity 3D and C#. Implement features with OOP, optimize performance by 75% using Unity optimizations, create WebGL apps, and coordinate with frontend and hardware teams. Use Agile/Scrum methodologies; perform profiler-based tests and PlayMode testing to monitor simulator behavior; build 3D environments and VR products; integrate with hardware devices and data pipelines.
Unity 3D Developer at Atyaf Industrial Complex
February 1, 2017 - February 1, 2024
Full-time in R&D department designing and developing simulators and virtual reality projects using Unity 3D and C#. Built 3D environments, animations, and UI interfaces; refactored code; worked with cross-functional teams in R&D; integrated with hardware (Arduinos, lasers) and exported data (point clouds) to mirror real environments. Used various SDLC methodologies (Waterfall, Agile/Scrum, Incremental).

Education

Bachelor's degree in Software Engineering at Al-Neelain University (Khartoum, Sudan)
January 11, 2030 - June 6, 2026

Qualifications

Unity 3D Game Development Certification
January 11, 2030 - June 6, 2026

Industry Experience

Software & Internet, Media & Entertainment, Manufacturing