Hi there! I'm Ruslan Rumiantsev, a 3D game animator who loves bringing characters to life with Blender. I focus on fluid motion and clear storytelling, delivering animations that feel polished and responsive in gameplay. I started as a freelancer in 2020, taking on commissions in cartoon, realistic, and semi-realistic styles, with a strong emphasis on game-oriented projects. I enjoy collaborating with teams to integrate animations seamlessly into the game world and to help craft memorable player experiences.

Ruslan Rumiantsev

Hi there! I'm Ruslan Rumiantsev, a 3D game animator who loves bringing characters to life with Blender. I focus on fluid motion and clear storytelling, delivering animations that feel polished and responsive in gameplay. I started as a freelancer in 2020, taking on commissions in cartoon, realistic, and semi-realistic styles, with a strong emphasis on game-oriented projects. I enjoy collaborating with teams to integrate animations seamlessly into the game world and to help craft memorable player experiences.

Available to hire

Hi there! I’m Ruslan Rumiantsev, a 3D game animator who loves bringing characters to life with Blender. I focus on fluid motion and clear storytelling, delivering animations that feel polished and responsive in gameplay.

I started as a freelancer in 2020, taking on commissions in cartoon, realistic, and semi-realistic styles, with a strong emphasis on game-oriented projects. I enjoy collaborating with teams to integrate animations seamlessly into the game world and to help craft memorable player experiences.

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Experience Level

Expert
Beginner
Beginner

Language

English
Fluent

Work Experience

Freelance 3D Game Animator at Self-employed
April 1, 2020 - Present
Freelance 3D animation work for multiple clients across cartoon, realistic, and semi-realistic styles. Primarily game-oriented projects with additional social media content.
3D Animator at UnFallen Game Studio
May 1, 2021 - April 1, 2022
Created animations for characters, NPCs, and enemies, including running, walking, idle sequences; developed attack and special move animations; collaborated with the development team to ensure smooth integration of animations into the game environment.

Education

Bachelor's degree in Information Technology at SMBS Business School — Montreux
April 1, 2021 - May 1, 2024

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet

Experience Level

Expert
Beginner
Beginner