Hi, I'm Ruxandra Maria Gaina—a product-oriented QA Engineer with 10+ years of experience across web, mobile, and gaming environments. I'm transitioning into Project Management, bringing a strong track record in cross-functional collaboration, release planning, and user-focused validation. I excel at turning complex technical detail into clear, actionable insights that help product decisions and stakeholders. I've contributed beyond traditional QA—including roadmap discussions, story refinement, release presentations, and product feedback loops. I'm known for structured thinking, clear communication, and the ability to align technical and non-technical stakeholders. I'm excited to apply my organization, mentorship, and user-centred problem solving to drive predictable, value-driven outcomes in EU remote teams.

Ruxandra Maria Gaina

Hi, I'm Ruxandra Maria Gaina—a product-oriented QA Engineer with 10+ years of experience across web, mobile, and gaming environments. I'm transitioning into Project Management, bringing a strong track record in cross-functional collaboration, release planning, and user-focused validation. I excel at turning complex technical detail into clear, actionable insights that help product decisions and stakeholders. I've contributed beyond traditional QA—including roadmap discussions, story refinement, release presentations, and product feedback loops. I'm known for structured thinking, clear communication, and the ability to align technical and non-technical stakeholders. I'm excited to apply my organization, mentorship, and user-centred problem solving to drive predictable, value-driven outcomes in EU remote teams.

Available to hire

Hi, I’m Ruxandra Maria Gaina—a product-oriented QA Engineer with 10+ years of experience across web, mobile, and gaming environments. I’m transitioning into Project Management, bringing a strong track record in cross-functional collaboration, release planning, and user-focused validation. I excel at turning complex technical detail into clear, actionable insights that help product decisions and stakeholders.

I’ve contributed beyond traditional QA—including roadmap discussions, story refinement, release presentations, and product feedback loops. I’m known for structured thinking, clear communication, and the ability to align technical and non-technical stakeholders. I’m excited to apply my organization, mentorship, and user-centred problem solving to drive predictable, value-driven outcomes in EU remote teams.

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Experience Level

Expert
Expert
Intermediate
Intermediate

Language

English
Fluent
Romanian, Moldavian, Moldovan
Fluent
German
Intermediate

Work Experience

QA Engineer at Arnia Software
January 1, 2018 - Present
Senior QA Engineer in Agile product teams delivering mobile (Unity/C# on Android/iOS) and web platforms; focused on API testing, test planning, regression, and release validation; contributed to roadmap discussions, user stories and acceptance criteria; planned/releases, built release decks for stakeholders; validated UI/UX against specs; maintained Confluence docs; managed defects with reproducible reports; worked with Jira/Azure/Confluence; growing automation with Playwright (JavaScript/TypeScript).
QA Engineer at Deloitte Digital
January 1, 2016 - January 1, 2018
Performed functional and regression testing on enterprise eCommerce platforms; created performance test plans and scripts (JMeter); produced performance reports and stakeholder visualizations; mentored new team members; collaborated cross-functionally to ensure release quality.
QA Engineer at Optaros
January 1, 2015 - January 1, 2016
Delivered web solutions in Agile environments with manual and automation testing; designed and executed tests; coordinated QA across teams and releases; mentored junior QA engineers; led retrospectives and process improvements.
QA Tester at Gameloft
January 1, 2014 - January 1, 2015
Mobile gaming QA with leadership responsibilities; tested iOS games; coordinated small testing teams; mentored new members; created test cases and QA documentation; contributed to product-focused UX feedback and end-to-end delivery involvement.

Education

Bachelor's Degree in Psychology at Hyperion University — Bucharest
January 11, 2030 - February 18, 2026

Qualifications

Add your qualifications or awards here.

Industry Experience

Software & Internet, Gaming, Media & Entertainment, Professional Services