Composition for the final boss fight of an Action-Horror Game music soundtrack
- Game Composer
- Music Composer
- Music Producer
I’m a composer and sound designer passionate about creating immersive, emotionally driven audio experiences for games and visual media.
I’m a composer and sound designer passionate about creating immersive, emotionally driven audio experiences for games and visual media. My work ranges from cinematic orchestral scores to atmospheric ambient soundscapes, often blending the two to deepen storytelling and enhance player immersion. I’ve composed original music and designed sound for indie games, short films, and trailers, and I enjoy working hands-on with implementation tools like Unity and FMOD to bring audio to life interactively.
Music Portfolio: Website not available. Sign in: https://www.twine.net/signup
Sound Design Portfolio: Website not available. Sign in: https://www.twine.net/signup
Composition for the final boss fight of an Action-Horror Game music soundtrack
Contract composer and sound designer developing SFX and music to support psychological tension and player immersion in an indie horror game.
Produced original ambiances and compositions for an indie game jam project, creating in-game SFX and soundtrack components.
Redesigned SFX and composed original music for Elden Ring: Shadow of the Erdtree Story Trailer; crafted a cinematic mix drawing from 140+ audio and MIDI tracks.
Post a job and invite River, or contact them directly. No hidden commission.