I’m a composer and sound designer passionate about creating immersive, emotionally driven audio experiences for games and visual media. My work ranges from cinematic orchestral scores to atmospheric ambient soundscapes, often blending the two to deepen storytelling and enhance player immersion. I’ve composed original music and designed sound for indie games, short films, and trailers, and I enjoy working hands-on with implementation tools like Unity and FMOD to bring audio to life interactively. Music Portfolio: _Website not available. Sign in: https://www.twine.net/signup_ Sound Design Portfolio: _Website not available. Sign in: https://www.twine.net/signup_

River Hsu

I’m a composer and sound designer passionate about creating immersive, emotionally driven audio experiences for games and visual media. My work ranges from cinematic orchestral scores to atmospheric ambient soundscapes, often blending the two to deepen storytelling and enhance player immersion. I’ve composed original music and designed sound for indie games, short films, and trailers, and I enjoy working hands-on with implementation tools like Unity and FMOD to bring audio to life interactively. Music Portfolio: _Website not available. Sign in: https://www.twine.net/signup_ Sound Design Portfolio: _Website not available. Sign in: https://www.twine.net/signup_

Available to hire

I’m a composer and sound designer passionate about creating immersive, emotionally driven audio experiences for games and visual media. My work ranges from cinematic orchestral scores to atmospheric ambient soundscapes, often blending the two to deepen storytelling and enhance player immersion. I’ve composed original music and designed sound for indie games, short films, and trailers, and I enjoy working hands-on with implementation tools like Unity and FMOD to bring audio to life interactively.

Music Portfolio: Website not available. Sign in: https://www.twine.net/signup
Sound Design Portfolio: Website not available. Sign in: https://www.twine.net/signup

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Experience Level

Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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Language

English
Fluent

Work Experience

Audio Lead | Composer | Producer | Sound Designer at UCSD Video Game Development Club – TCP Mariposa
December 1, 2024 - Present
Led audio direction for the Mariposa project, composing and producing the original trailer score, ambient soundscapes, and in-game SFX. Collaborated with designers, programmers, and artists to ensure audio supported gameplay and technical constraints.
Sound Designer | Producer | Composer at UCSD Video Game Development Club – TritonWare
May 31, 2025 - September 23, 2025
Created a full audio package for a team game project, including ambient music, in-game SFX, and dynamic audio integration using FMOD in Unity.
Sound Designer | Producer | Composer at Gameplay First Jam
July 31, 2025 - September 23, 2025
Produced original ambiances and compositions for an indie game jam project, creating in-game SFX and soundtrack components.
Contract Composer | Producer | Sound Designer at Whispering Glade
August 1, 2025 - Present
Contract composer and sound designer developing SFX and music to support psychological tension and player immersion in an indie horror game.
Audio Lead / Composer / Producer / Sound Designer at Elden Ring Shadow of the Erdtree Story Trailer
June 1, 2025 - Present
Redesigned SFX and composed original music for Elden Ring: Shadow of the Erdtree Story Trailer; crafted a cinematic mix drawing from 140+ audio and MIDI tracks.

Education

Undergraduate at UC San Diego
January 1, 2023 - September 23, 2025

Qualifications

Audio Lead
April 1, 2025 - September 24, 2025

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Education, Professional Services, Travel & Hospitality