Hi, I’m Ryan Chang, a writer and video game narrative designer based in Singapore with experience shaping story, worldbuilding, and dialogue for RPGs and interactive drama. I enjoy crafting player-driven narratives and memorable character moments, from quest lines to flavor text, and collaborating with cross-functional teams to bring worlds to life.
I’m always eager to learn, read, game, and write more compelling stories.
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An unannounced RPG x Lifesim game
Part of the team that conceptualised the narrative for the Singapore Oceanarium. Also conceptualised and wrote the interpretive panels and species ID panels.
An interactive drama video game script for my Creative Writing Master thesis, supervised by Joel Jannise, Narrative Director of Ubisoft Singapore
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