Hi, I’m Elizabeth "Ryn" Reid, a Chapman University student majoring in Animation and Visual Effects with a Gaming Design Programming minor. I thrive on storytelling, character design, and bringing ideas to life through animation. I’ve contributed to several student films as a director, 3D animator, editor, color artist, and lead visual developer. I enjoy collaborating with producers, storyboard artists, and fellow designers to create cohesive reels and immersive visuals.

Elizabeth Ryn Reid

Hi, I’m Elizabeth "Ryn" Reid, a Chapman University student majoring in Animation and Visual Effects with a Gaming Design Programming minor. I thrive on storytelling, character design, and bringing ideas to life through animation. I’ve contributed to several student films as a director, 3D animator, editor, color artist, and lead visual developer. I enjoy collaborating with producers, storyboard artists, and fellow designers to create cohesive reels and immersive visuals.

Available to hire

Hi, I’m Elizabeth “Ryn” Reid, a Chapman University student majoring in Animation and Visual Effects with a Gaming Design Programming minor. I thrive on storytelling, character design, and bringing ideas to life through animation. I’ve contributed to several student films as a director, 3D animator, editor, color artist, and lead visual developer. I enjoy collaborating with producers, storyboard artists, and fellow designers to create cohesive reels and immersive visuals.

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Language

English
Fluent

Work Experience

Add your work experience history here.

Education

Bachelor's in Animation and Visual Effects at Chapman University
August 1, 2022 - May 1, 2026
Minor in Game Design Development at Chapman Univeristy
August 1, 2001 - May 1, 2001

Qualifications

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Industry Experience

Media & Entertainment, Education
    Moonflower

    Straightened line art, removed excessive lines, added missing lines, and smoothed edges to align with the short’s style.

    Set in Stone

    Color work for the animated short; adapted to a very specific coloring style.

    Cow Overboard

    Animator and sole editor; responsible for animation portions and reel updates after others contributed; ensured reel across scenes.

    Dodgeball

    Created 3D animation for a short film, modeled in Maya and rendered with real-time renderers in Unreal Engine.

    Highlight Reel
    This is a highlight reel of just some of the past work I've done, including animation, editing, and character design! animator videoeditor video