Daniel Da Silva

Available to hire

Hi There! I'm Daniel and I have been studying music for the better part of 20 years now, I'm able to compose any style, in any mood you want!

About

Hi There! I’m Daniel and I have been studying music for the better part of 20 years now, I’m able to compose any style, in any mood you want! Whether its chip-tune bangers or dramatic orchestral scores, I’ve got you covered!

  • Joined May 2026

Languages

  • EnglishFluent

Industry experience

  • Gaming

Projects · 1

Portfolio: Meow Down (Original Game Soundtrack)

Project Overview

Meow Down is a high-octane, top-down twin-stick shooter featuring fast-paced gameplay and relentless action. To match the game’s intense energy, I composed and produced a complete, high-energy 8-bit chiptune soundtrack designed to keep players locked into the rhythm of the battle.

The sonic identity of Meow Down balances nostalgic, retro-inspired waveforms with driving, modern electronic arrangements, resulting in adrenaline-pumping tracks anchored by unforgettable, catchy hooks.


Sonic Direction & Features

  • High-Energy Chiptune Synthesis: Developed using authentic and modified 8-bit chip emulation (square waves, triangle waves, and customized noise channels for punchy, retro percussion).
  • Irresistible Hooks: Every track is built around a distinct, melodic earworm that dynamically drives the gameplay forward and stays with the player long after they put down the controller.
  • Dynamic Adaptation: Fast tempos and driving basslines tailored perfectly to the chaotic, precision-based movement of twin-stick shooting.

Track Breakdown & Roles

  • Composition & Arrangement: Crafted original melodic progressions, driving basslines, and intricate lead layers that maximize the potential of the limited 8-bit sound palette.
  • Sound Design & Mixing: Balanced raw retro waveforms with modern mixing techniques to ensure clarity, punch, and high-impact energy during chaotic gameplay sequences.
  • Loop Architecture: Designed seamless audio loops optimized for continuous, uninterrupted playback during extended levels and intense boss fights.

Listen to it here!

  • Composer
  • Game Composer
  • Music Composer

Work experience

Video Game Composer · Wits Student ProjectsMay 2026 – Present · 7 mos

Soundtracks created for game design students at the university of the Witswatersrand

Music Producer · SpotifyMay 2025 – Present · 1 yr 7 mos

Independent Artist and producer on Spotify

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