TCG Artist • Illustrator • Concept Artist Credits include ongoing illustration work for Flesh and Blood, 100+ backgrounds for the feature film The Glassworker, and large-scale sculptural work including the Benazir Bhutto statue. Strong across characters, environments, key art, worldbuilding, storyboarding, and 3D sculpting — with a focus on polished, production-ready visual storytelling.

SAAD IRFAN

TCG Artist • Illustrator • Concept Artist Credits include ongoing illustration work for Flesh and Blood, 100+ backgrounds for the feature film The Glassworker, and large-scale sculptural work including the Benazir Bhutto statue. Strong across characters, environments, key art, worldbuilding, storyboarding, and 3D sculpting — with a focus on polished, production-ready visual storytelling.

Available to hire

TCG Artist • Illustrator • Concept Artist

Credits include ongoing illustration work for Flesh and Blood, 100+ backgrounds for the feature film The Glassworker, and large-scale sculptural work including the Benazir Bhutto statue.

Strong across characters, environments, key art, worldbuilding, storyboarding, and 3D sculpting — with a focus on polished, production-ready visual storytelling.

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Language

English
Fluent

Work Experience

Lead Character Designer/Sculptor at Ninja Strokes
September 1, 2016 - Present
Led character design and sculpture efforts, creating 3D character sculpts for film and game art, driving character aesthetics and technical pipelines.
Art Director at Yellow Bean Post
July 1, 2015 - September 1, 2016
Directed art for post-production tasks, contributing to concept art and design direction for various projects.
Art Director at ICE Animations
March 1, 2014 - June 1, 2015
Led art direction for animation projects, oversaw visual pipelines, and coordinated teams to meet creative and production goals.
Visiting Faculty (Illustration) at Indus Valley School of Art and Architecture
August 1, 2012 - August 1, 2016
Lecturer for illustration, mentoring students and contributing to curriculum development.
Character Specialist at Lucid Concepts
April 1, 2011 - March 1, 2014
Focused on character design and development, crafting assets for various media and ensuring consistency with project style guides.
Assistant Art Director at H2O Animations
May 1, 2009 - April 1, 2011
Supported art direction for animation projects, collaborated with teams, and contributed to concept art pipelines to ensure cohesive visual direction.
Concept Artist at sharp image
February 1, 2007 - March 1, 2009
Provided digital art solutions for clients, starting from basic storyboards for TV commercials and expanding to character design, game art, and specialized 3D character sculpts for feature films.

Education

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Qualifications

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Industry Experience

Media & Entertainment, Gaming, Education, Professional Services, Software & Internet