I'm Saahil Naveen Chhabria, a programmer and Unreal Engine specialist focusing on networking and gameplay systems. I design and implement robust gameplay features, client-server movement, procedural generation, and editor utilities in Unreal Engine using C++ and Blueprints. I've led development at SMat Verse Studio, built user-friendly inventory back-ends, client-side movement prediction, and tools for weapon recoil curves, all aimed at delivering tight, responsive gameplay on PC. Currently pursuing a Master’s in Animation, Games and Interactivity at RMIT in Melbourne (2026–ongoing), after completing a Bachelor's in Computer Science and Game Development in Hyderabad. I’m passionate about art direction, game feel, and mentoring others: I’ve designed and taught Unreal Blueprint and programming courses to over 150 students, enjoy creative coding and art, and manage secondary creative projects in textiles and writing.

Saahil Naveen Chhabria

I'm Saahil Naveen Chhabria, a programmer and Unreal Engine specialist focusing on networking and gameplay systems. I design and implement robust gameplay features, client-server movement, procedural generation, and editor utilities in Unreal Engine using C++ and Blueprints. I've led development at SMat Verse Studio, built user-friendly inventory back-ends, client-side movement prediction, and tools for weapon recoil curves, all aimed at delivering tight, responsive gameplay on PC. Currently pursuing a Master’s in Animation, Games and Interactivity at RMIT in Melbourne (2026–ongoing), after completing a Bachelor's in Computer Science and Game Development in Hyderabad. I’m passionate about art direction, game feel, and mentoring others: I’ve designed and taught Unreal Blueprint and programming courses to over 150 students, enjoy creative coding and art, and manage secondary creative projects in textiles and writing.

Available to hire

I’m Saahil Naveen Chhabria, a programmer and Unreal Engine specialist focusing on networking and gameplay systems. I design and implement robust gameplay features, client-server movement, procedural generation, and editor utilities in Unreal Engine using C++ and Blueprints. I’ve led development at SMat Verse Studio, built user-friendly inventory back-ends, client-side movement prediction, and tools for weapon recoil curves, all aimed at delivering tight, responsive gameplay on PC.

Currently pursuing a Master’s in Animation, Games and Interactivity at RMIT in Melbourne (2026–ongoing), after completing a Bachelor’s in Computer Science and Game Development in Hyderabad. I’m passionate about art direction, game feel, and mentoring others: I’ve designed and taught Unreal Blueprint and programming courses to over 150 students, enjoy creative coding and art, and manage secondary creative projects in textiles and writing.

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Language

English
Fluent

Work Experience

Programmer / Developer at SMat Verse Studio
November 1, 2024 - December 1, 2025
Led development and authored backend editor utilities to interface inventory with items. Implemented an inventory system, client-side movement prediction with multiple movement capabilities (slide, prone, mantle), and tooling for gameplay mechanics such as a 2D vector curve graph for weapon recoil. PC platform.
Mentor at SMat Verse Studio / Gamer2Maker
January 1, 2023 - August 1, 2025
Designed and taught a course for Unreal Blueprints and programming offering a diploma; mentored over 150 students from beginner to advanced level, overseeing assignments and diploma completion.
Developer at Grandpa Wars (Devlog)
January 1, 2023 - January 1, 2023
Created a multiplayer game within a month for a devlog; used Unreal Engine and Marmoset Hexels; delivered a goofy multiplayer experience for personal enjoyment and sharing with friends.

Education

Master’s in Animation, Games and Interactivity at Royal Melbourne Institute of Technology
March 1, 2026 - April 29, 2026
Bachelor's in Computer Science and Game Development at Icat Design and Media College Hyderabad, India
October 1, 2021 - June 1, 2025

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Education, Software & Internet