I’m Safak Onol, a passionate game programmer with a strong foundation in C++, C#, Lua, Python, and JavaScript. I specialize in gameplay prototyping, tool programming, and cross‑platform rendering, with solid 3D math skills and experience with rendering APIs like OpenGL and Vulkan. I’m proficient in Unreal Engine, Unity, Godot, and custom engines, and I thrive on collaborating across departments to deliver polished gameplay experiences.
As a PASS Leader at Humber College, I helped students master 3D math, game physics, graphics, and engine development. My background in technical support and quality management highlights my problem‑solving abilities, attention to detail, and effective teamwork, all of which I bring to every project.
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You can find my portfolio projects along with their short videos and github repos at https://www.twine.net/signin
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