I’m Salma Mohamed, a multidisciplinary 3D artist and creative storyteller based in Cairo, with experience blending immersive 3D art, multimedia editing, and editorial journalism. I work across Unreal Engine 5, Autodesk Maya, ZBrush, Substance Painter, After Effects, and Cinema 4D—turning research and narrative structure into clear, engaging visual concepts for bilingual audiences in English and Arabic.
I also have a strong newsroom background as a Senior Editor and Reporter, along with earlier experience translating and refining business/financial content in a fast-paced environment. I enjoy helping complex topics become easy to understand through fact-checking, proofreading, and audience-focused editorial delivery, and I’m currently expanding my creative toolkit into jewelry design and CAD modeling using Rhino and MatrixGold.
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