I worked with Unity for 9+ years. I been the front end generalist in unity. I work closely with Design/Art to get everything functioning through their eyes. I enjoy the challenges that are always given by trying something new or different

Samantha Mosqueda

I worked with Unity for 9+ years. I been the front end generalist in unity. I work closely with Design/Art to get everything functioning through their eyes. I enjoy the challenges that are always given by trying something new or different

Available to hire

I worked with Unity for 9+ years. I been the front end generalist in unity. I work closely with Design/Art to get everything functioning through their eyes. I enjoy the challenges that are always given by trying something new or different

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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Language

English
Fluent

Work Experience

Software Engineer - Generalist at ForwardXP
May 1, 2024 - February 1, 2026
Frontend development and gameplay implementation across AR/VR projects; contributed to Meta Launcher and Quest headsets; worked on Dress up Dance Off and NDA Unity projects.
UX Developer at Jadu AR Inc.
November 1, 2022 - March 1, 2023
Setup and updated UX with new design implementations; worked on the Jadu App (Unity) for iOS and Android with NFT avatars; created combat training, multiplayer login and avatar interaction UX.
Frontend Developer at FableVision Inc.
July 1, 2022 - September 1, 2022
Created educational mini games for children's development; worked on Chugachmiut project (Unity) for iPad with language preservation and cultural stories.
Frontend Unity Developer at Stage Inc.
July 1, 2020 - March 1, 2022
Led UI programming from design to Unity; built Stageverse AR/VR venue experiences for solo or social viewing; collaborated with artists and developers.
Unity Developer at AT&T Creative Services
January 1, 2020 - July 1, 2020
Developed multiple prototypes and R&D in Unity; Office Cubicle (Vuforia AR image capture) and a version using AR Foundation; Project work on Portal Sport Room; Spark AR/Lens Studio experiments.
Unity Developer at Portals XR
May 1, 2019 - December 1, 2019
Frontend gameplay development for AR/VR experiences; Music Midtown AR showcasing Hyundai; The Chainsmokers AR Experience for Verizon 5G; cross-device support.
Unity Developer at Moving Picture Company Immersive
April 1, 2017 - February 1, 2019
General gameplay development for Hololens and Android; created Legion Mixed Reality Experience; prototyped Spotify on Magic Leap; built iPad holiday experience.
Unity Developer at Technicolor/USC - Los Angeles
November 1, 2016 - January 1, 2017
VR/Unity gameplay programming from photogrammetry-based bedroom scene; immersive VR experience development.
Front-End Unity Developer at Stage Inc.
July 1, 2020 - March 31, 2022
Led UI/UX integration and Unity UI development for AR/VR venue experiences, connecting design to interactive experiences such as live concerts and artist showcases.
Unity Developer at Technicolor/USC
November 1, 2016 - January 31, 2017
VR gameplay programming for photogrammetry-based environments and interactive experiences; contributed to a VR project demonstrated at events.

Education

Bachelor of Science in Game Programming at The Art Institute of California - Los Angeles, Santa Monica
January 11, 2030 - June 1, 2016
Bachelor of Science in Game Programming at The Art Institute of California - Los Angeles
January 11, 2030 - June 1, 2016

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Education