3D Product Animator and generalist with 6+ years of experience creating photorealistic product visuals and cinematic 3D motion content from concept and reference through modeling, texturing, lighting, animation, rendering, and compositing. I focus on strong camera composition, accurate materials and lighting, and polished marketing-ready delivery. I work efficiently through revisions and client feedback using Maya, Cinema 4D, Substance Painter, Unreal Engine, and post tools like After Effects and Nuke.

Samin Pirahmadian

3D Product Animator and generalist with 6+ years of experience creating photorealistic product visuals and cinematic 3D motion content from concept and reference through modeling, texturing, lighting, animation, rendering, and compositing. I focus on strong camera composition, accurate materials and lighting, and polished marketing-ready delivery. I work efficiently through revisions and client feedback using Maya, Cinema 4D, Substance Painter, Unreal Engine, and post tools like After Effects and Nuke.

Available to hire

3D Product Animator and generalist with 6+ years of experience creating photorealistic product visuals and cinematic 3D motion content from concept and reference through modeling, texturing, lighting, animation, rendering, and compositing.

I focus on strong camera composition, accurate materials and lighting, and polished marketing-ready delivery. I work efficiently through revisions and client feedback using Maya, Cinema 4D, Substance Painter, Unreal Engine, and post tools like After Effects and Nuke.

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Work Experience

3D Generalist & Motion Content Designer at Maverick Graphics
December 1, 2024 - July 1, 2026
Created and iterated 3D-supported motion graphics, short-form videos, static assets, and campaign creative across multiple industries and formats. Worked through fast feedback cycles and adapted visual versions to client direction while maintaining brand quality and meeting deadlines.
3D Artist - Animated Series Projects at Tales Of The Metaverse
October 1, 2023 - June 1, 2026
Delivered five animation projects for a private collector, providing cinematic 3D storytelling and collaborating closely on creative direction, revisions, and final delivery.
3D Generalist at IMU Studios Inc.
June 1, 2023 - March 1, 2024
Created 3D animation and rigging for a game project, customized assets for Unreal Engine, and collaborated with directors, animators, and developers to troubleshoot and refine results.
3D Product / Motion Designer at Freelance
January 1, 2022 - Present
Create 3D models, props, textures, and animations for advertising, film, gaming, and interactive-media clients. Deliver polished visuals through modeling, texturing, lighting, animation, rendering, compositing, and revisions using Maya, Substance Painter, Cinema 4D, Unreal Engine, After Effects, and Nuke.
3D Product Visualization Artist at Wave to Matter
January 1, 2018 - February 1, 2021
Produced photorealistic 3D product visuals and motion graphics for health devices that were not available for photography. Focused on accurate form, materials, lighting, rendering, and presentation; digital visuals contributed to doubling website traffic.

Education

Advanced Diploma in 3D Animation at Humber College, Toronto, ON
September 1, 2023 - April 1, 2026
Bachelor's Degree in Psychology at Shiraz University, Shiraz, Iran
September 1, 2017 - July 1, 2021

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Professional Services, Education, Healthcare, Consumer Goods