Hello, I’m a Blender-based 3D artist with 8+ years of experience in technical modeling and detailed scene creation. I have strong experience in clean topology, accurate UV mapping, PBR materials, and structured environment modeling. I am comfortable building large-scale scenes with consistent detail and realistic wear, including markings and surface detailing. While I have not previously developed assets specifically for MSFS, I am very comfortable adapting to technical pipelines and learning export workflows quickly. I’m confident I can meet the visual and structural quality required for this project. Before finalizing pricing, I would like to clarify: • Required level of optimization • Expected texture resolution limits • Whether LODs are needed • Final delivery format Based on scope, I would expect this project to fall within the $1,200–$1,500 range. Looking forward to discussing further. Best regards, Samir

Samir Kachouri

Hello, I’m a Blender-based 3D artist with 8+ years of experience in technical modeling and detailed scene creation. I have strong experience in clean topology, accurate UV mapping, PBR materials, and structured environment modeling. I am comfortable building large-scale scenes with consistent detail and realistic wear, including markings and surface detailing. While I have not previously developed assets specifically for MSFS, I am very comfortable adapting to technical pipelines and learning export workflows quickly. I’m confident I can meet the visual and structural quality required for this project. Before finalizing pricing, I would like to clarify: • Required level of optimization • Expected texture resolution limits • Whether LODs are needed • Final delivery format Based on scope, I would expect this project to fall within the $1,200–$1,500 range. Looking forward to discussing further. Best regards, Samir

Available to hire

Hello,

I’m a Blender-based 3D artist with 8+ years of experience in technical modeling and detailed scene creation.

I have strong experience in clean topology, accurate UV mapping, PBR materials, and structured environment modeling. I am comfortable building large-scale scenes with consistent detail and realistic wear, including markings and surface detailing.

While I have not previously developed assets specifically for MSFS, I am very comfortable adapting to technical pipelines and learning export workflows quickly. I’m confident I can meet the visual and structural quality required for this project.

Before finalizing pricing, I would like to clarify:

• Required level of optimization
• Expected texture resolution limits
• Whether LODs are needed
• Final delivery format

Based on scope, I would expect this project to fall within the $1,200–$1,500 range.

Looking forward to discussing further.

Best regards,
Samir

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Language

English
Advanced
French
Advanced

Work Experience

3D Generalist / Visualization Artist at Zerda Digital
January 1, 2018 - January 1, 2025
Created product visualizations and renders for marketing, web, and digital campaigns; produced technical and industrial process visualizations to explain complex systems; developed product and system explainer animations from early-stage concepts; collaborated with designers, developers, and project managers in remote workflows; contributed to quality assurance, asset preparation, and delivery pipelines for freelance and contract work with local and international clients.

Education

Architecture Studies at National Architecture and Urbanism University
January 1, 2010 - January 1, 2015

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Software & Internet, Professional Services, Manufacturing, Education